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Lisp language for NES game development (dustmop.io)
2 points by jordigh 4 months ago | past
Technical Breakdown of a new NES game written in Lisp (dustmop.io)
317 points by dustmop on Sept 10, 2019 | past | 69 comments
Building NES homebrew with makechr.exe (dustmop.io)
2 points by dustmop on Feb 16, 2017 | past
NES Graphics – Part 3 (dustmop.io)
197 points by dustmop on Dec 21, 2015 | past | 22 comments
NES Graphics – Part 3 (dustmop.io)
2 points by bane on Dec 19, 2015 | past | 1 comment
NES Graphics – Part 3 (dustmop.io)
5 points by dustmop on Dec 18, 2015 | past
Discrete Arctan in 6502 (dustmop.io)
20 points by dustmop on July 22, 2015 | past | 3 comments
Graphics Analysis of an NES Game's Select Menu (dustmop.io)
102 points by dustmop on July 4, 2015 | past | 13 comments
Graphics Analysis of an NES Game's Select Menu (dustmop.io)
9 points by dustmop on July 2, 2015 | past
NES Graphics – Part 2 (dustmop.io)
107 points by dustmop on June 8, 2015 | past | 8 comments
Stupid NES Tricks – Screen Wrap Detection (dustmop.io)
50 points by dustmop on May 20, 2015 | past | 4 comments
NES graphics – Part 1 (dustmop.io)
303 points by dustmop on April 28, 2015 | past | 26 comments

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