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Startup CTOs: the job is not to build (chrismdp.com)
2 points by chrismdp 22 days ago | past | 1 comment
How to add live code reload to your game (chrismdp.com)
4 points by goranmoomin on July 27, 2019 | past
How I doubled the speed of my game by giving up on C++ (chrismdp.com)
2 points by AlexeyBrin on July 31, 2017 | past | 5 comments
How to add live code reload to your game (chrismdp.com)
2 points by adgasf on Oct 6, 2016 | past
5 ways I screwed up Sol Trader's launch: a post-mortem (chrismdp.com)
3 points by chrismdp on June 28, 2016 | past
Extreme YAGNI: How BDD nails your prototyping stage (chrismdp.com)
1 point by Sindisil on May 5, 2016 | past
Extreme YAGNI (chrismdp.com)
2 points by chrismdp on May 4, 2016 | past
How to quickly add bloom to your game engine (chrismdp.com)
1 point by chrismdp on June 10, 2015 | past
The huge difference a good entity system could make to your game (chrismdp.com)
1 point by chrismdp on June 3, 2015 | past
Proxemics in game design (chrismdp.com)
2 points by chrismdp on April 29, 2015 | past
Why I ditched all the build tools in favour of a simple script (chrismdp.com)
2 points by chrismdp on April 23, 2015 | past
How to choose between realism and fun in game design (chrismdp.com)
2 points by chrismdp on April 16, 2015 | past
Your abstractions are a liability (chrismdp.com)
1 point by chrismdp on April 8, 2015 | past
How I doubled the speed of my game by giving up on C++ (chrismdp.com)
3 points by chrismdp on April 1, 2015 | past | 2 comments
Why video game coders don't use TDD, and why it matters (chrismdp.com)
7 points by patchfx on March 11, 2015 | past
7 things I've learnt in 3 years coding my first indie game (chrismdp.com)
3 points by patchfx on Jan 7, 2015 | past | 1 comment
Why you can scale agile with the right attitudes (chrismdp.com)
2 points by chrismdp on Dec 2, 2014 | past
Why BDD works solo, and why that matters for everyone (chrismdp.com)
3 points by chrismdp on Aug 4, 2014 | past
How to layer context into your features using real narrative (chrismdp.com)
1 point by chrismdp on April 14, 2014 | past
Make Cucumber features more readable with this one weird trick (chrismdp.com)
1 point by chrismdp on Feb 12, 2014 | past
How to give BDD a chance (chrismdp.com)
1 point by chrismdp on Nov 26, 2013 | past
BDD Kickstart is dead. Long live... (chrismdp.com)
3 points by chrismdp on Nov 19, 2013 | past
How I learned to stop worrying and love (some) detailed Cucumber features (chrismdp.com)
1 point by chrismdp on Nov 11, 2013 | past
The toolchain of dreams (chrismdp.com)
2 points by chrismdp on Sept 19, 2013 | past
Extreme isolation 3: coding a CRUD app (with full example) (chrismdp.com)
3 points by chrismdp on Sept 2, 2013 | past
BDD: How to deal stories into features (chrismdp.com)
1 point by chrismdp on Aug 30, 2013 | past
Your framework is a liability (chrismdp.com)
2 points by grey-area on June 8, 2013 | past
Extreme isolation in web apps (chrismdp.com)
19 points by patchfx on May 9, 2013 | past | 6 comments
BDD with shell script (chrismdp.com)
1 point by chrismdp on March 6, 2013 | past
Developer builds product: the perils of curiosity (chrismdp.com)
2 points by chrismdp on Feb 8, 2013 | past

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