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| | App Store Market Size, Top100 download numbers (bitongo.com) | |
1 point by Gable on April 15, 2013 | past
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| | How We Used UIWebView along with LaunchRock to Engage Mobile Users (bitongo.com) | |
1 point by f3r3nc on Sept 25, 2012 | past
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| | Why we switched from Mobclix to iAd+AdMob (bitongo.com) | |
2 points by Gable on Aug 28, 2012 | past
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| | What we focused on in our competitive iOS+OSX game (bitongo.com) | |
1 point by Gable on May 3, 2012 | past
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| | Building Engines vs Building Games (aka Engineeritis) (bitongo.com) | |
2 points by Gable on Jan 12, 2012 | past
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| | 22nd Dec aka the EA Massacre: Why we are skipping it (bitongo.com) | |
26 points by Gable on Dec 12, 2011 | past | 8 comments
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| | Want to do an international iTunes Gift Card giveaway? Just forget it (bitongo.com) | |
4 points by Gable on Dec 2, 2011 | past
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| | Thoughts on how to survive as an indie mobile dev (bitongo.com) | |
2 points by Gable on Nov 16, 2011 | past
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| | Fontify iOS app marketing analysis with numbers (bitongo.com) | |
4 points by f3r3nc on Sept 1, 2011 | past
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| | Green Wave - community traffic monitoring (bitongo.com) | |
1 point by Gable on June 20, 2011 | past
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