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| | Convolution and Probability Theory (apoorvaj.io) | |
2 points by mariuz on June 28, 2023 | past
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| | Aliasing in Computer Graphics (apoorvaj.io) | |
1 point by mariuz on July 31, 2020 | past
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| | Exploring calling conventions with x86 assembly (2016) (apoorvaj.io) | |
44 points by ingve on March 19, 2020 | past | 8 comments
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| | Hitchikers Guide to the GDB (apoorvaj.io) | |
3 points by ingve on March 15, 2020 | past
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| | Aliasing in Computer Graphics (apoorvaj.io) | |
2 points by ingve on March 15, 2020 | past
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| | Exploring bump mapping with WebGL (apoorvaj.io) | |
80 points by swah on Aug 22, 2017 | past | 15 comments
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| | Show HN: Exploring bump mapping with WebGL (apoorvaj.io) | |
12 points by klixon on March 4, 2017 | past
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| | Hitchhiker's Guide to the GDB (apoorvaj.io) | |
1 point by apoorvaj on Nov 30, 2016 | past
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| | Exploring calling conventions with x86 assembly (apoorvaj.io) | |
54 points by klixon on Sept 3, 2016 | past | 16 comments
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| | Loading OpenGL without GLEW (apoorvaj.io) | |
2 points by klixon on Aug 20, 2016 | past
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| | Native UI is dead, long live native UI (apoorvaj.io) | |
1 point by omk on Aug 13, 2016 | past
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