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Asobo Studio: Lessons from the Frontline of HoloLens Development (gamesindustry.biz)
1 point by yread on May 14, 2016 | past
Samsung Gear VR will be free with Galaxy S7 pre-orders (gamesindustry.biz)
2 points by elfalfa on Feb 22, 2016 | past
Zynga posts $117M full-year loss (gamesindustry.biz)
1 point by Zweihander on Feb 11, 2016 | past
“No one is actually good at Candy Crush” – Divnich (gamesindustry.biz)
2 points by doener on Nov 15, 2015 | past
Microsoft nearly gave away XBox (gamesindustry.biz)
1 point by mwadams on April 1, 2015 | past
GameMaker developer YoYo Games sold to gambling firm for $16.4m (gamesindustry.biz)
2 points by xom on Feb 16, 2015 | past
“If we look at casual games in 2015 what's out there is mostly crap” (gamesindustry.biz)
5 points by mpweiher on Feb 12, 2015 | past
Breaking Away: Brazil's indie developers are thinking globally (gamesindustry.biz)
1 point by inerte on Feb 11, 2015 | past
Games are fine but the business isn't (gamesindustry.biz)
1 point by jaoued on Feb 4, 2015 | past | 1 comment
SOE Acquired, Becomes Daybreak Game Company (gamesindustry.biz)
2 points by noarchy on Feb 3, 2015 | past
Molyneux Warns Microsoft: Don't Overpromise on HoloLens (gamesindustry.biz)
3 points by davidbarker on Jan 23, 2015 | past
Nimble Sense: Hands on with virtual reality (gamesindustry.biz)
1 point by ASquare on Nov 26, 2014 | past
Unity Technologies Appoints John Riccitiello as CEO (gamesindustry.biz)
3 points by lentil_soup on Oct 23, 2014 | past
US military can learn from game marketing, says ex-Call of Duty director (gamesindustry.biz)
1 point by strongvigilance on Oct 4, 2014 | past
Activision, EA, Sega and more win in lip sync patent dispute (gamesindustry.biz)
2 points by gabzuka on Sept 26, 2014 | past
Microsoft to break even on Mojang this fiscal year (gamesindustry.biz)
2 points by gabzuka on Sept 15, 2014 | past
Mojang not looking to sell out (2013) (gamesindustry.biz)
2 points by webmonkeyuk on Sept 15, 2014 | past
Game Developer: F**k Free-to-Play (gamesindustry.biz)
3 points by kosei on July 28, 2014 | past
Where have Japan's gamers gone? (gamesindustry.biz)
2 points by Impossible on July 11, 2014 | past
EA taking notes from Supercell, King, Gungho (gamesindustry.biz)
1 point by Impossible on July 10, 2014 | past
The lessons of Bulletstorm and the problem with price-points (gamesindustry.biz)
75 points by danso on May 30, 2014 | past | 82 comments
Mission Improbable: Changing the online world (gamesindustry.biz)
2 points by koopajah on May 28, 2014 | past
VR: Palmer Luckey's Quest to Change the World (gamesindustry.biz)
1 point by luu on March 27, 2014 | past
Valve gives devs control of their game sales (gamesindustry.biz)
2 points by hatchoo on March 5, 2014 | past
"Free-to-play" misleading advertising in Europe (gamesindustry.biz)
410 points by bhaumik on March 1, 2014 | past | 222 comments
Xbox Live Compute: Difference Engine (gamesindustry.biz)
1 point by simba-hiiipower on Oct 15, 2013 | past
GTA V breaks entertainment industry record (gamesindustry.biz)
2 points by htaunay on Sept 20, 2013 | past
EA – "We don't deliver offline experiences anymore." (gamesindustry.biz)
1 point by alt_ on Aug 26, 2013 | past | 1 comment
Mobile pricing discouraging, frustrating (gamesindustry.biz)
1 point by MetallicCloud on Aug 7, 2013 | past
[dupe] Valve's flat structure leads to cliques, say ex-employee (gamesindustry.biz)
7 points by ido on July 27, 2013 | past

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