1. | | The two factions of C++ (herecomesthemoon.net) |
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540 points by cyclopeanutopia 3 days ago | 647 comments
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2. | | Audio Decomposition – open-source seperation of music to constituent instruments (matthew-bird.com) |
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314 points by thunderbong 18 days ago | 64 comments
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3. | | Texture-Less Text Rendering (poniesandlight.co.uk) |
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219 points by PaulHoule 19 days ago | 54 comments
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4. | | What Every Developer Should Know About GPU Computing (2023) (codingconfessions.com) |
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179 points by mooreds 23 days ago | 44 comments
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5. | | Crafting Painterly Shaders (maximeheckel.com) |
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245 points by todsacerdoti 28 days ago | 21 comments
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6. | | Rawdrawandroid – Build Android apps without any Java, in C and Make (github.com/cnlohr) |
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359 points by doodlesdev 66 days ago | 147 comments
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7. | | Mathematicians discover new class of shape seen throughout nature (nature.com) |
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272 points by pseudolus 66 days ago | 63 comments
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8. | | UE5 Nanite in WebGPU (github.com/scthe) |
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394 points by vouwfietsman 83 days ago | 111 comments
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9. | | How to get from high school math to cutting-edge ML/AI (justinmath.com) |
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150 points by ahiknsr 3 months ago | 32 comments
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10. | | Video with Alpha Transparency on the Web (jakearchibald.com) |
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151 points by surprisetalk 3 months ago | 62 comments
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11. | | Show HN: Free e-book about WebGPU Programming (shi-yan.github.io) |
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471 points by billconan 3 months ago | 73 comments
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12. | | Everything I know about the fast inverse square root algorithm (github.com/francisrstokes) |
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309 points by atan2 6 months ago | 72 comments
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13. | | Reverse Z in 3D graphics (and why it's so awesome) (tomhultonharrop.com) |
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90 points by fanf2 5 months ago | 46 comments
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14. | | Low-latency scripting for game engines (fwsgonzo.medium.com) |
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138 points by fwsgonzo 6 months ago | 69 comments
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15. | | Fast real time fluid simulator based on MPM algorithm (kotsoft.github.io) |
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206 points by andrewla 6 months ago | 54 comments
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16. | | WebSockets vs. Server-Sent-Events vs. Long-Polling vs. WebRTC vs. WebTransport (rxdb.info) |
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518 points by bubblehack3r 8 months ago | 228 comments
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17. | | Show HN: Shadeup – A language that makes WebGPU easier (shadeup.dev) |
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179 points by jrmydev 10 months ago | 56 comments
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18. | | ElixirNitpicks (alopex.li) |
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100 points by thunderbong 9 months ago | 59 comments
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19. | | Building a fully local LLM voice assistant to control my smart home (johnthenerd.com) |
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699 points by JohnTheNerd 10 months ago | 186 comments
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20. | | Simulating fluids, fire, and smoke in real-time (andrewkchan.dev) |
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784 points by ibobev 11 months ago | 169 comments
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21. | | Things I learned from teaching (claytonwramsey.github.io) |
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249 points by claytonwramsey 11 months ago | 130 comments
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22. | | How do I become a graphics programmer? (gpuopen.com) |
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392 points by pjmlp on Nov 22, 2023 | 200 comments
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23. | | Synchronize a 3D scene across multiple windows using Three.js and localStorage (github.com/bgstaal) |
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45 points by andsoitis on Nov 27, 2023 | 19 comments
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24. | | Visualizing quaternions (2018) (eater.net) |
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192 points by squashToffee on Oct 27, 2023 | 42 comments
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25. | | Reflect – Multiplayer web app framework with game-style synchronization (rocicorp.dev) |
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462 points by aboodman on Oct 18, 2023 | 150 comments
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26. | | Fluid Simulation (kyndinfo.notion.site) |
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176 points by nbaksalyar on Oct 5, 2023 | 13 comments
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27. | | My favorite Erlang container (ferd.ca) |
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137 points by eproxus on July 10, 2022 | 28 comments
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28. | | MMO Architecture: Source of truth, Dataflows, I/O bottlenecks and how to solve (prdeving.wordpress.com) |
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234 points by buba on Sept 29, 2023 | 74 comments
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29. | | Unpacking Elixir: Real-Time and Latency (underjord.io) |
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157 points by lawik on Sept 8, 2023 | 29 comments
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30. | | Common mistakes in salary negotiation (interviewing.io) |
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629 points by eamonnm on Aug 23, 2023 | 454 comments
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