1. | | Zombieverter: Open source VCU for reusing salvage EV components (openinverter.org) |
| 79 points by trainsarebetter 5 months ago | 23 comments |
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2. | | EA Open Sources Command and Conquer: Red Alert, along with other games (github.com/electronicarts) |
| 1262 points by Klaster_1 7 months ago | 325 comments |
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3. | | Flea-Scope: $18 Source Available USB Oscilloscope, Logic Analyzer and More [pdf] (rtestardi.github.io) |
| 363 points by burgerone 7 months ago | 107 comments |
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4. | | Radiant Foam: Real-Time Differentiable Ray Tracing (radfoam.github.io) |
| 212 points by w-m 8 months ago | 23 comments |
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5. | | How to draw an outline in a video game (ameye.dev) |
| 555 points by alexanderameye 9 months ago | 70 comments |
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6. | | The XOR Texture (2004) (lodev.org) |
| 227 points by doener 9 months ago | 49 comments |
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7. | | Lou's Pseudo 3D Page (2013) (extentofthejam.com) |
| 160 points by whereistimbo 9 months ago | 23 comments |
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8. | | The Color of Noise (2014) (caseymuratori.com) |
| 80 points by ekzhang 10 months ago | 12 comments |
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9. | | AAA – Analytical Anti-Aliasing (frost.kiwi) |
| 602 points by todsacerdoti 10 months ago | 96 comments |
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10. | | Show HN: Physically accurate black hole simulation using your iPhone camera (apps.apple.com) |
| 316 points by yunyu 10 months ago | 115 comments |
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11. | | FFT-based ocean-wave rendering, implemented in Godot (github.com/2retr0) |
| 836 points by RafelMri on Sept 28, 2024 | 103 comments |
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12. | | Writing Portable Rendering Code with Nvrhi (nvidia.com) |
| 31 points by Flex247A on Sept 22, 2024 | 7 comments |
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13. | | GPU Debug Scopes (wunkolo.github.io) |
| 102 points by qsantos on Sept 17, 2024 | 7 comments |
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14. | | Client-side QR code generator with SVG output (fietkau.software) |
| 176 points by kentbrew on Aug 31, 2024 | 31 comments |
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15. | | My Favorite Algorithm: Linear Time Median Finding (2018) (rcoh.me) |
| 371 points by skanderbm on July 25, 2024 | 181 comments |
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16. | | Async Channels for Swift Concurrency (github.com/gh123man) |
| 57 points by pohl on May 6, 2024 | 4 comments |
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17. | | An open-source implementation of Apple code signing and notarization (2022) (gregoryszorc.com) |
| 149 points by tosh on April 15, 2024 | 24 comments |
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18. | | I'm Betting on Call-by-Push-Value (thunderseethe.dev) |
| 174 points by todsacerdoti on March 9, 2024 | 64 comments |
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19. | | Linkers and Loaders (1999) [pdf] (wh0rd.org) |
| 182 points by Tomte on March 5, 2024 | 37 comments |
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20. | | The Case Against Geometric Algebra (alexkritchevsky.com) |
| 25 points by wiktor-k on March 3, 2024 | 3 comments |
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21. | | Look, ma, no matrices (enkimute.github.io) |
| 528 points by grgrdvrt on Feb 28, 2024 | 94 comments |
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22. | | Klipper is a 3D-Printer firmware (klipper3d.org) |
| 24 points by tdudhhu on Feb 27, 2024 | 4 comments |
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23. | | Building the DirectX shader compiler better than Microsoft? (hexops.com) |
| 327 points by emidoots on Feb 10, 2024 | 108 comments |
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24. | | A Tour of the Lisps (fosskers.ca) |
| 358 points by medo-bear on Jan 29, 2024 | 274 comments |
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25. | | How to deal with receiving a cease-and-desist letter from Big Tech (12challenges.substack.com) |
| 544 points by louisbarclay on Jan 30, 2024 | 202 comments |
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26. | | Building a USB SNES Controller (chybby.com) |
| 307 points by chybby on Jan 19, 2024 | 93 comments |
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27. | | Nintendo Switch's iGPU: Maxwell Nerfed Edition (chipsandcheese.com) |
| 106 points by titaniumtown on Dec 26, 2023 | 75 comments |
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28. | | Write your own retro compiler (t3x.org) |
| 329 points by nils-m-holm on Dec 10, 2023 | 65 comments |
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29. | | Interactive Common Lisp Development (n16f.net) |
| 118 points by billiob on Nov 20, 2023 | 45 comments |
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30. | | Exploiting the iPhone 4 (axleos.com) |
| 556 points by codyd51 on Oct 2, 2023 | 74 comments |
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| More |