| 1. | | Video Game Blurs (and how the best one works) (frost.kiwi) |
| 279 points by todsacerdoti 65 days ago | 41 comments |
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| 2. | | Online Collection of Keygen Music (keygenmusic.tk) |
| 388 points by mifydev 3 months ago | 99 comments |
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| 3. | | These years in Common Lisp: 2023-2024 in review (lisp-journey.gitlab.io) |
| 205 points by trocado 8 months ago | 50 comments |
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| 4. | | “A calculator app? Anyone could make that” (chadnauseam.com) |
| 1821 points by pie_flavor 8 months ago | 430 comments |
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| 5. | | FFmpeg by Example (ffmpegbyexample.com) |
| 920 points by piyushsthr 9 months ago | 247 comments |
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| 6. | | Lies I was told about collab editing, Part 1: Algorithms for offline editing (moment.dev) |
| 352 points by antics 11 months ago | 122 comments |
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| 7. | | Frosted glass from games to the web (tyleo.com) |
| 791 points by tyleo 11 months ago | 192 comments |
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| 8. | | Crafting Painterly Shaders (maximeheckel.com) |
| 245 points by todsacerdoti on Oct 30, 2024 | 21 comments |
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| 9. | | "Begin disabling installed extensions still using Manifest V2 in Chrome stable" (chrome.com) |
| 552 points by freedomben on Oct 11, 2024 | 472 comments |
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| 10. | | My favorite tools and techniques for procedural gamedev (cprimozic.net) |
| 226 points by homarp on July 28, 2024 | 20 comments |
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| 11. | | How to make good small games (farawaytimes.blogspot.com) |
| 261 points by pmarin on April 19, 2023 | 90 comments |
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| 12. | | Visualizing algorithms for rate limiting (smudge.ai) |
| 390 points by seabass on May 16, 2024 | 49 comments |
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| 13. | | Binary array set (nayuki.io) |
| 63 points by stereoabuse on March 26, 2024 | 24 comments |
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| 14. | | The Myers diff algorithm: part 1 (jcoglan.com) |
| 148 points by frankjr on March 13, 2024 | 23 comments |
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| 15. | | My favourite animation trick: exponential smoothing (2023) (lisyarus.github.io) |
| 675 points by atan2 on March 8, 2024 | 378 comments |
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| 16. | | A* tricks for videogame path finding (timmastny.com) |
| 478 points by azhenley on Jan 1, 2024 | 103 comments |
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| 17. | | LLM Visualization (bbycroft.net) |
| 1592 points by plibither8 on Dec 3, 2023 | 131 comments |
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| 18. | | Animate Anyone: Image-to-video synthesis for character animation (humanaigc.github.io) |
| 378 points by jasondavies on Nov 30, 2023 | 179 comments |
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| 19. | | Visual Anagrams: Generating optical illusions with diffusion models (dangeng.github.io) |
| 826 points by beefman on Nov 30, 2023 | 71 comments |
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| 20. | | MeshGPT: Generating triangle meshes with decoder-only transformers (nihalsid.github.io) |
| 738 points by jackcook on Nov 28, 2023 | 157 comments |
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| 21. | | PixArt-α:A New Open-Source Text-to-Image Model Challenging SDXL and Dalle·3 (stablediffusionweb.com) |
| 77 points by liuxiaopai on Nov 13, 2023 | 27 comments |
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| 22. | | Fast and Portable Llama2 Inference on the Heterogeneous Edge (secondstate.io) |
| 313 points by 3Sophons on Nov 13, 2023 | 98 comments |
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| 23. | | Automerge-Repo: A "batteries-included" toolkit for local-first applications (automerge.org) |
| 219 points by gklitt on Nov 8, 2023 | 43 comments |
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| 24. | | Making CRDTs More Efficient (jakelazaroff.com) |
| 275 points by jakelazaroff on Oct 17, 2023 | 57 comments |
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| 25. | | Android 14 adds support for using your smartphone as a webcam (esper.io) |
| 453 points by amadeuspagel on Sept 21, 2023 | 312 comments |
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| 26. | | Constant time stateless shuffling and grouping (ea.com) |
| 50 points by jasondavies on Sept 6, 2023 | 5 comments |
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| 27. | | Running WASI binaries from your HTML using Web Components (runno.dev) |
| 165 points by benno128 on Aug 27, 2023 | 72 comments |
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| 28. | | Guide to running Llama 2 locally (replicate.com) |
| 683 points by bfirsh on July 25, 2023 | 170 comments |
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| 29. | | Moldable Live Programming for Clojure (github.com/nextjournal) |
| 105 points by simonpure on June 18, 2023 | 13 comments |
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| 30. | | Pricing Money: A beginner's guide to money, bonds, futures and swaps (jdawiseman.com) |
| 866 points by mhh__ on June 16, 2023 | 306 comments |
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