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Thank you! Glad you like it :)


Creator of Game Artist Hunt here! Game Artist Hunt presents you a list of 10 hand-picked freelance game artists per week. Each list will stay on our site for 4 weeks.

We have been developing mobile games for ~2 years. As game developers, we have to get the arts done in the most convenient way for us. This would depend on the tools the artist use and if we are capable of using the same software to modify or not, especially animations.

So we bring you a list of freelance game artists along with the tools they use and the minimum hourly rate up-front.

The game artists freelance will be contacted by the client directly. No middlemen, no service fee.

Moreover, it’s also free for everyone!

We’d love to hear what you think, features you wish it was there, suggestions, anything!


how do you guys decide which "freelance game artists" to feature?

I like that the featured developers have links to dribble etc. but is there like a showcase are where they can talk about projects they have been a part of?


We are currently using many different criteria to pick which freelance game artists to be featured. This include having identity online, high views/votes on their designs on Dribbble or Behance, how many design works they have done in the past, etc. The criteria we focuses on right now might not be perfect, but we will try to improve how we pick artists as we iterate.

We plan to add features where artists can provide more information, like the showcase you mentioned. We will definitely put more information about the artists as we improve the UI.

Thank you for your feedback!


are you planning to build for other language too ? Say, Python


Thank you! We aim to help developers compare and find programming books easier and faster. We'll be adding more books and categories from time to time. Long term goal would be to help developers who are in need of source but have no idea where to grab them. We'd also like to add features that users can interact with our web more while showing how cool, fun, and magical programming actually is.


any plans to monetize? and if so how? a secondary market?


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