That doesn’t really convey that these bug reports were for real issues and greatly appreciated unlike the slop that Daniel is known for complaining about which I think that’s the real story here.
I will spend longer considering my title next time.
VividQ Ltd. | Cambridge, UK | Full Time | onsite (option to WFH 3 days a week) | https://www.vivid-q.com/
VividQ is 3d creating displays with focal depth.
We are well funded having completed our last round in January and are expecting to raise series A in summer 2023.
By using real time diffractive holography (CGH) to place content simultaneously at arbitrary optical depths we enable non-fatiguing mixed reality within arm's reach.
Starting with algorithmic breakthroughs we have grown to be a team of more than 40 people building the hardware, software and content for display systems.
We currently have a wide variety of openings including:
Infrastructure Engineer,
Product Manager,
Product Owner,
Quality Assurance Engineer and
Senior Software Engineer
We are a pre series A startup making real-time diffractive holographic displays a reality. Our current prototype has tens of depth layers running real-time in CUDA (compared to Hololens’ rumoured 2).
[comment about issue that is present in original recipe removed]
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