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Not for nothing, the last time I checked the most popular indie games on steam are all intentionally made to look vaguely 8-bit (really prob more like 64-bit, but lofi retro).

Sometimes for nostalgia, but I think that’s usually because it’s easier to make decent graphics if they’re 2D and low resolution. You don’t see many games with the low-quality Flash style, pixelation happens to be less “ugly”.

Proprietary platform solve all the problems you cite for exactly as long as it remains profitable to do so, and not a nanosecond longer. Once you’ve been captured, say goodbye to every one of those things.

That's not new; it's been happening all the way back since AOL. AOL was basically an abstraction layer over the whole internet that we tolerated (remember when every show had both a URL and an AOL keyword?), but it broke like anything can.

For that matter, your maxim also applies to the open internet, and watch what's happening. It's not profitable, so sites are packing up.

In a nutshell, content costs money. People make content anticipating money. Doesn't matter if it's on Discord, on YouTube, or a private blog. No money, no investment.


I graduated from Geocities/Angelfire in a year or less, learned HTML, and designed my first website on a traditional shared hosting plan with hypermart.net. From there, obv. I could easily go anywhere, as there wasn’t anything particularly special or proprietary keeping me there. I wrote HTML in notepad, and FTP’d those files to my host. There’s nothing to stop people from doing this today.

Isn’t that a blocklist?

We travel to New England the first week of October every year regardless to see family. It’s usually a great week to see the foliage, but considering the way everything has been going here in NC (leaves are already starting) I was expecting an early start, it’s a bummer to hear confirmed. Oh well, looking forward to visiting either way. See y’all in a few weeks!

I’m looking forward to visiting all of the fictional places it comes up with!

I assume it’s simply the lack of the inbuilt “universal client” that http enjoys, or that devs tend to have with ssh/scp. Not that such a client (even an automated/scripted CLI client) would be so difficult to setup, but then trackers are also necessary, and then the tooling for maintaining it all. Intuitively, none of this sounds impossible, or even necessarily that difficult apart from a few tricky spots.

I think it’s more a matter of how large the demand is for frequent downloads of very large files/sets, which leads to a questions of reliability and seeding volume, all versus the effort involved to develop the tooling and integrate it with various RCS and file syncing services.

Would something like Git LFS help here? I’m at the limit of my understanding for this.


I certainly take advantage of BitTorrent mirrors for downloading Debian ISOs, as they are generally MUCH faster.

All Linux ISOs collectors in the world wholeheartedly agree.

Are you serious? Most Debian ISO mirrors I've used have 10gig connectivity and usually push a gigabit or two fairly easily. BitTorrent is generally a lot slower than that (it's a pretty terrible protocol for connecting you to actually fast peers and getting stuff quickly from them).

I've definitely seen higher speeds with BitTorrent, pretty easily maxing out my gbe nics, but I'm not downloading Debian images specifically with much frequency.

Trackers haven't been necessary for well over a decade now thanks to DHT.

Glad to see this is utter BS. Moving along.

Which Germany?

I'm pretty sure they meant, can the videos be accessed as files in the filesystem, which to my knowledge they cannot.

Shit like that should be illegal. I.e. netflix’s downloads expire after 30 days.

Shit? Illegal? It's literally your right on videos like <https://www.youtube.com/watch?v=JSEJApMIrLU>. Expand the description and see at the bottom: license is set to creative commons. The copyright holder permits everyone to remix the video but youtube still does not show a button for you to actually make use of that

You need to breach the terms of service (use a downloader) to exercise the rights of the content license that youtube supports


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