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> tangential statement

I'm honestly really curious about this. Could you elaborate?


Is it open source? I'm curious.


The oscillator bit is, but I don't appear to have uploaded the one with the filter which I will need to find.

https://github.com/ErroneousBosh/slttblep

The filter is just an SVF with, with a precomputed expo scale "bent over" at the top to correct for quantisation. From that the two SVF coefficients ω/Q and ω*Q are calculated every time there's a control update and of course because you can't divide on an Arduino it uses a lookup table of reciprocals just as for the blep. I could probably use a "wider" table of 16-bit values for better precision.


However that's on fellow Americans, the question remains open.


It's amazing how untapped this field is. I know there's a certain cost when transferring audio data to GPU and back from it to CPU, but I can imagine particularly detail reverbs implemented on GPUs.


How can they not detect such an incident?


> This probably might mean the death knell for Electron

Electron already runs on ARM-powered Windows laptops [1].

[1] https://www.electronjs.org/docs/tutorial/windows-arm


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