Tophat[1] is a game engine using umka for scripting. This means all the performance critical parts are written in c, but game scripts are made in umka for simplicity and less crashes. A lot of game engines do that (godot, löve).
Embedded programming languages can also be used for user made scripts. Either in games as a form of modding or in other software (see blender and its use of python).
https://github.com/vtereshkov/umka-lang