Has anyone done codecademy before or any other free online programming course and how does this Udactiy compares to those? What would you suggest for a total beginner, start off with Udacity? Or together with other courses to replace each other's weaknesses?
Is Udacity specialize for teaching programming? Or like MitX where they are just free online education providers?
Start with Udacity, it's university-grade material thought by college professors and/or highly experienced professionals while Codecademy (at the moment) is more like an interactive tutorial that walk you through how to do simple, practical stuff like building an html work, how to use CSSs etc.
You can benefit from both, depending on what you want to build and at what stage of your project you are in.
I would start with Udacity, but be advised it's going to be no cakewalk.
I have no deep experience with MitX (nor Coursera) though I checked them out briefly and they seem to provide insane quality considering they come with no price tags.
I got into some of the basic codecademy javascript class, and did enjoy it, and also complete CS101 and CS253 in Udacity. That's in Python, so the comparison may not work all that well, but with the videos, homeworks, and forums, I learned a whole lot more from Udacity. As a beginner, I would recommend CS101.
Right now Udacity is mostly programming, but in the article they mention a few new classes starting up soon in Math and Physics. Eventually they hope to branch out further and teach everything.
Just found that out though a tweet from Codecademy, I think this is again another very interesting platform for people who are interested in coding, like me. I think I am so lucky to have start learning to code at this period, people make learning how to code more practical and let us see the power as well. Awesome
This is really awesome and I finish the whole article. I am 21 now, having almost graduating from a finance degree now and I started to learn coding, there are just way too many things in my head that I want to build. I keep a journal for all my ideas and hopefully one day I build all of them. The excitement is just awesome! I have done some investing and trading and I thought it was my favourite to do but then no...I am like new born now!
In my opinion, any new language today should be all beginner friendly, there are large pool of people who are interested and it means a great future of our world.
"any new language today should be all beginner friendly"
I disagree. I think any new language should be designed to best meet the kind of problem it's being created to deal with. Making it "beginner friendly" (whatever that means - I bet there are lots of different interpretations) is a nice extra, but should not come at the expense of solving the problems.
Yes I agree that new language should be developed because of the ever rapidly changing digital world to enhance everyones experience in digital products. I am sure it is going to get more complicated, however, being a beginner friendly language should still be taken into account. In fact, only the one who is more beginner friendly will survive in the long run because in the future there might be a mismatch of demand and supply of coders. Living in this moment of our planet is exciting because of the experience we have having digital products around us everyday, and there are/will be lots of teenagers who wants to get involve as well. In my opinion, coders are like "workers" in manufacturing companies in the future.
"In fact, only the one who is more beginner friendly will survive in the long run"
That makes no sense to me. In any industry with a sizeable number of workers, there is a huge range of tools, from the entry level easy-to-use up to the fantastically intricate and arcane. Tools that are not "beginner friendly" are that way for a reason.
As an example, assembly code is never going away; for the obvious reason that if nobody understands it, nobody can write compilers, and also because there are cases where knowing assembly is useful and helps to make better code, whether it's taking apart the code to really, truly get every last clock-cycle of power out of the thing, or to take apart code in the search for arcane bugs and wonderfully subtle interactions causing unexpected behaviour. Assembly is old, and will never go away, and is (for most meanings of the phrase) not beginner-friendly.
The only advantage to a language being "beginner friendly" is that beginners can learn it fast. What you then get are inexperienced programmers who know just enough to be dangerous (this is not an attack on them; it's the case in any industry with a low barrier to entry, and a stepping stone to being better). One expert, experienced programmer with knowledge of a "beginner unfriendly" language is worth literally dozens of first-day coders wielding their hand-holding, garbage-collecting, counting-begins-at-one modern version of BASIC. That is never going to change, and every first-day coder wants to become that expert.
Even if somehow all the non-"beginner friendly" languages died, the very next day someone who'd been coding in this "beginner friendly" language for a decade would finally get sick of it and start designing a language she can truly express herself in without having all the hand-holding that holds her back.
That's a very good argument, I will accept this :) hopefully, at the end, there is a language that is easy to understand at first and therefore people could easily pick it up, like English?
What kind of "beginner"? If you mean someone who has never programmed before, Go is much simpler to learn than C and makes a lot more sense.
If you mean someone that is a programmer and hasn't used go before, I can tell you I went from "never having seen Go before" to "reasonably proficient" inside of two months. Further, my Go code is easier to read and maintain than anything I've done in other languages. (I came largely from Java, so maybe that's not saying much.)
I think that for beginners of either kind, the documentation and community support are just as important as the language itself. I mean, look at something like JavaScript, which is picked up by "beginners" all the time and is, frankly, obtuse as hell. Go has great docs and a really friendly and helpful community.
Wow, that is very good. I am total beginner in coding so there is nothing much I could say but I am just saying from a total beginners perspective. What would be your suggestion for me if I am planning to build some social application? Learn C first to gain some fundamental knowledge? And because it is still the most widely used language, if I don't know it I wouldn't be able to find a work in the future?
I think that really depends on your goals. If your goal is to bash out a web application and get a startup off the ground, you ought to learn something that is tailored to doing that. Ruby on Rails and Django(Python) aren't bad choices. I'd avoid PHP, but that is my opinion and you'll find lots of people who disagree. Research your options and learn something that makes sense to you and will enable you to bring other people on later.
If you want to launch a career as a systems programmer, which is a fundamentally different goal, then yes, you should learn C, even if you end up using other things.
Two part answer. First, I don't know the answer to that off the top of my head. Second, though, is that I don't think it matters. You need to find something you like to do and then get someone to pay you to do it. If you don't do that, the money won't matter, because you'll be miserable.
That depends on the city. Guage demand by checking out monster.com, indeed.com and other job sites (craigslist?) for the city or cities you're interested in. Job postings tell you the skill sets too (no two of them alike!).
Go is relatively beginner friendly, is simpler and smaller than most languages around (even for example Python). Go code is concise but without dark magic (is easy to see what code does by just looking at it). And you can even read the whole language spec fairly easily.
I'm not certain that this is specific to Go, insamuch as it's a property of nearly all young languages. After 1.0, language complexity can only ever increase. Even Python has followed this trajectory, although Python should perhaps be commended for being willing to shed some of its complexity along the way (depending on how you view backwards-incompatible changes, some would say it should be denounced rather than commended).
Great one! Just wanna say though there might be lots of online shopping sites already, girls like shopping right?, and online shopping is still a huge market because there are still many more who don't know online shopping yet (lol, really? Yes), so it's great that you come up a model like this which girls would like I think. May I ask you what is your revenue model going to be?
We are looking at 3 sources of revenue:
1. Affiliate commissions
2. Integrated advertising
3. Subscriptions to color trend reports targeting companies that base their product decisions on color trends (fashion, home, graphics etc.) This would, of course, take a certain amount of traction for Palet.ly to hold credibility as 'collective color consciousness'
Can you imagine what would all these look like in 5 years (even 2 maybe)? It is going to look messy! I mean I like the idea of it and surely it would looks elegant if it weren't abuse...but I think this is not happening..
People are pouring money into these TLD as well...
Sad to say, but I see a totally different future, these are totally different to real estate, this is a digital world, maybe these .com, .app thing won't even needed, no address at all in the future, replace by something else, like on Facebook where you type say Dropbox, then suggested site just come out
Is Udacity specialize for teaching programming? Or like MitX where they are just free online education providers?