There's another that combines Ocarina of Time and Majora's Mask into one game, joined by a portal connecting the Happy Mask Shop and Clock Town. It's possible to scatter every bush and box and pot from both games across both worlds.
What I like most about it is the "Container Appearance Matches Content" option, which specifically colors every randomizable element and makes the run-throughs feel very dynamic. The last time I tried Ship of Harkanian, I was disappointed to see it missing.
I recently transitioned on the desktop from Debian then-testing to Alpine edge. I switched for a newer kernel (4.9 to 6.1 for recent fixes to busted microcode -- little annoyances around charging and the touchpad) but I like a lot of things about it: quick install, up-to-date repos, easy-to-understand init, battery lasts longer...
I'm guessing it's the ROM for the system. Poke various hardware bits, map the cartridge and jump to a certain address within it.
If memory serves, it also checksums the Gameboy logo-intro at the start of every game cartridge -- subjecting non-licensed game publishers to additional copyright claims.
>> If memory serves, it also checksums the Gameboy logo-intro at the start of every game cartridge -- subjecting non-licensed game publishers to additional copyright claims.
That is quite clever! Don't run without a valid logo, and therefore violate a trademark or copyright if your game is to run without permission. It's like DRM but enforced legally not technically.
It reads the image twice, once for the checksum test then again when actually displaying it - so it's even possible to show a different logo by replacing that data in-between
> A patent is a type of intellectual property that gives its owner the legal right to exclude others from making, using, or selling an invention for a limited period of time in exchange for publishing an enabling disclosure of the invention.
Patents have always been about "promoting the progress of science and useful arts" by promoting disclosure of inventions. The two are intricately linked. More disclosure = more progress.
I’m skeptical too but what OP describes would “promote progress” (by promoting openness vs secrecy). I agree that I’ve always had it explained as “promote progress [by incentivizing creation] but it doesn’t technically specify what he’s implying or what we are.
Reiterating from memory of his lectures on YouTube:
- The Russians consider some nine-odd geographic boundaries of the former union to be crucial to defense (e.g. between mountains and deserts, certain ports). Without fortifying there, a lot of the Rus land area is open and hard to defend. Interestingly, Ukraine contains only one in Crimea (which they already had) but is on the way to ones in Romania, Poland, etc.
- With the fall of the union, there was not only a baby bust but also the collapse of technical training programs. The "demographic cliff" means that not only will the army half in size but, e.g. the rail lines and electric are also in danger.
- While Ukrainian resolve and EU unity were a surprise to even the US, he also sees a leadership failing not unlike the Chinese one - authoritarian that drives out opposition too harshly also drives out the people in the room that push back on bad ideas. FSB had intelligence that overwhelmingly, UA would accept occupation?
What I like most about it is the "Container Appearance Matches Content" option, which specifically colors every randomizable element and makes the run-throughs feel very dynamic. The last time I tried Ship of Harkanian, I was disappointed to see it missing.
https://ootmm.com/
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