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The block seems to be in effect since at least May: https://x.com/Forceultraomega/status/1795189735297605635

So unlikely has anything to do with a recent ban.


That's not true.

https://www.reddit.com/r/Wordpress/comments/1g29dhm/petition...

And they did apologize for it, I think.

Also, megathreads are what you do when you want a topic to die on a subreddit. Especially now where pinned threads even have less visibility. Their obviously bad faith poll after ending their "no moderation experiment" after not even two days (while announcing it for a week), also speaks a different language.

Probably slightly biased summary: https://www.reddit.com/r/SubredditDrama/comments/1g4pr8f/wor...

Yes, I'm sure some reddit users went too far in DMs (it's reddit...), but ultimately,

- the moderators of the subreddit clearly wanted to suppress that topic.

- one (the remaining one) works for Matt, and thinks the whole thing is a nothingburger (https://www.reddit.com/r/Wordpress/comments/1fwvs5z/comment/...)

- the creator of the subreddit still seemed completely pro-Matt and also friendly with him

That said, bluesix seemed like a very helpful mod, so, still not great to see them delete their account. And also, some users are for sure in it just for the blood.

The obvious move on moderation side would've been to allow big news around that "drama" to have their own threads, to remove duplicates and have random opinion tweets, blog posts & influencer's thoughts in the megathread / a pinned comment on each of the "big news'" threads.

This is what most mods who wouldn't want to suppress the topic but keep the sub somewhat clean would've done. For some reason, that wasn't even up for discussion.

It was either a "we go on strike and stop moderating" (which ended quickly when it didn't result in the chaos they anticipated), megathread or complete ban of the topic for them.


What part is not true?

And we will have to agree to disagree I guess. Here's how I would summarize some parts of it:

- The moderators didn't want to completely censor or remove good faith threads, they just wanted to contain it within megathreads. this is normal on reddit. I disagreed with this and thought it would be better to have some threads on front page but limit the number.

- The users had wild accusations and conspiracy theories (https://old.reddit.com/r/Wordpress/comments/1g4ahoq/is_that_...)

- The mods didn't make an attempt to censor r/wpdrama from being talked about, they redirected users to it

- The users were fundamentally angry and accusatory from the get go which made it even more difficult to come up with solutions

- This is not how I remember old reddit nor the old internet. Back then we would have a civil disucssion with the mods about what things should be allowed or not allowed.


The mods could have literally done nothing and the majority of users (as proven by the unofficial poll) would have approved. The mods didn’t know how to moderate without being little dictators. Once they realized this they gave up and ran away.


Those 20 poorly written plugins make a good amount of money though, which is why many of those plugins' creators and affiliated "wordpress influencers" also do an outstanding job pushing the sentiment against more integrations into the core.


Payload 3 (currently beta) doesn't look bad, but a site still needs some work from somebody who can at least somewhat code, and it's not just installing wordpress, generatepress and ACF.

Same for Directus.

But again, not a 1-to-1 WP replacement.


Agree, except for ditching Gutenberg, unless they replace it with something better, like... no idea, Lexical based?

But I'm sure they're already debating internally how feasible a fork is and if it makes sense for their business.


Same for many (competitive) FPS games, which some have quite a bit of players (Valorant, CS, CoD, all the Battle Royales, ...)

So, while saying most games is true, it's still a good junk of players that do play CPU bound games.


Why are Valorant and such CPU bound?


Mainly because they're relatively simple graphically but they want to run at super high framerates, so the bottleneck is the CPU feeding the GPU each frame.


Which is basically memory bandwidth problem, which a large L3 cache helps a lot with. I've seen the same things with ClickHouse, having a larger L3 cache and fewer cpu cores can increase performance significantly.


Doesn't a lot of optimization target making your code and data more cache friendly because memory latency (not bandwidth?) kills performance absolutely (between other things like port usage I guess)?

If something is in L3 it is better for CPU "utilization" than stalling and reaching out to RAM. I guess there are eventually diminishing returns with too much cache, but...


There is virtually no use (and it’s arguably detrimental due to frame pacing) in running your FPS above your refresh rate.

Any mid+ CPU will easily pump out 240FPS on Counterstrike or Valorant.


I certainly don't care to do it, but running FPS above your frame rate can reduce latency if the frame buffering policy is reasonable (or you don't mind tearing). The difference isn't very big, especially if you're at 240Hz, but getting stuff to the display one frame sooner makes a difference.

But I've heard of triple buffering setups where you're displaying the current frame, and once you have a complete next frame, you can repeatedly render into the second next frame, but the next frame isn't swapped. In that case, it's hard to argue for any gain, since your next frame is way old when it's swapped to current.

Some rendering systems will do double buffering where the render is scheduled to start just in time to finish with a small margin before vBlank. If you've got that tuned just so, that's almost the same latency benefit as running unlocked, but if rendering takes too long you have a stutter.


Higher FPS means lower input latency, so technically the game would continue to feel increasingly responsive even above the refresh rate.


> good junk of players

Did you mean chunk, or is junk the actual term?


they might be both, but yes, lol.


The thing is, the current version of Gutenberg is not a bad editor for writers and editors and absolutely the way WordPress needs to go to stay relevant. If Matt did one thing right in the last couple of years, it was realizing that. The way he went about it, seems to have been not always the greatest, but it's an absolute must.

And ClassicPress is the fork of Gutenberg deniers who think a, now, below-average WYSIWYG editor is the way... or...

all the alternative "Page Builders", which are in itself a multi million dollar business, and are horrible usability & code-wise. The two newer big ones, Brick and Breakdance seem fine, but are much more complete website builders than editors. And also something that you don't want end-users to touch.

Don't see that fork being the future.


Gutenberg is atrociously bad for blogging types — and there are a lot of blogs out there. I agree that WP needed an official page builder, but it doesn’t belong in the core; it should be a plugin.

Btw, Gutenberg is a plugin and its rating in directory (2/5) is telling[1]. Meanwhile, Classic Editor[2], a plugin that disables most of Gutenberg, is used in +10 million websites and a 5/5 plugin.

[1] https://wordpress.org/plugins/gutenberg/ [2] https://wordpress.org/plugins/classic-editor/


I am not sure who is trolling who here. Maybe they both are trying to troll each other, but both don't really look great.

FreeWP seems like a completely meritless attempt at a fork / initiative. Potentially even just an attempt by "Vinny" to move himself into the spotlight. And the WordPress community, for a big part, looks still very novice and in-experienced and a decent junk of community members might fall for this and put at least some (and more than they should) eggs into that basket.

Matt just seems to troll and knows that "FreeWP" is no competition at all. And continues on his path of eccentric and very weird behavior.


It's not a fork. I'm "Vinny," and I've been a part of other communities outside of WordPress. Matt seems to be very concerned about it because while the site is just a placeholder, the real work is organizing the community, which I know he knows I am doing.


> FreeWP seems like a completely meritless attempt at a fork / initiative. Potentially even just an attempt by "Vinny" to move himself into the spotlight.

This is why I think it's a troll—it's so completely devoid of substance that I think it must be deliberately void, and getting Matt to respond was the only point. The OP specifically says they don't intend to fork, and they have a goofy FAQ with an intentionally-absent mission statement.


In theory, great, but nobody here is doing it out of the goodness of their heart either.

But, smart on the publishers to take (even more) control of the "community projects" this way.


P/E is based on the net income, and they aren't even profitable yet.

Also, isn't Microsoft getting paid back 75% of the profits first, up to their investment, so $13 billion and then 49% for another ~100 billion?


> Also, isn't Microsoft getting paid back 75% of the profits first, up to their investment, so $13 billion and then 49% for another ~100 billion?

That is roughly true, but also only matters if Microsoft can influence OpenAI policy and chooses violence^1 (taking profit over investment in technology). Otherwise I would expect OpenAI to keep investing all of their income into more AI. Meanwhile OpenAI is hellbent on reaching effective AGI / pushing towards singularity, as long as they keep making progress and having cheap access to capital profitability is not required. So my personal conclusion is to invest in people selling AI shovels because the madness will continue.

Note 1: in my humble opinion Microsoft choosing violence is highly unlikely with Nadella in change.


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