Maybe we're discussing different definitions of the word "depression" here, but depression isn't simply "walked off" or fixed with a change of perspective. To suggest so both ignores the reality of depression as a mental illness and repeats the same myth that people who are depressed are just confusing themselves.
Desktop, I'm not sure. Being primarily a laptop user, I find myself missing the superior power management that comes with using the default OS and original drivers. I started with a Windows laptop with a short battery life, where ekeing out every little bit of extra juice was important, to a MacBook Pro that does very well at conserving battery. (Much better than stock Ubuntu/Linux Mint, at least.) The gestures in Mac OS and the HiDPI support are important to me too. I'm a pretty average laptop user, though, so I don't know that I'm the intended audience.
I do miss having a proper package manager. Homebrew is just okay.
If you cherry pick your laptop for Linux and use powertop (it now has a systemd service to implement all powersaving optimizations) its pretty easy to get very good power management.
Yes, I'm about to finish up my undergrad CS degree, and Amdahl's Law came up in at least three separate classes, most notably my computer architecture course and my operating systems course. Side note, we were assigned to read Soul of a New Machine and the Pentium Chronicles in the computer architecture course, and most everyone enjoyed the books.
That is an awesome idea. I can imagine it would be cool in your standard one-on-one fighting games where the music could get more intense when then battle becomes more intense.
Is ARC Welder intended to be the official way to do what chromeos-apk[1] does? I have had mixed success with chromeos-apk. Some apps work flawlessly, others crash performing certain operations, and others crash immediately. It would be nice if ARC welder does it all right.
edit: I should have read the other comments first. It looks like ARC does exactly what I'd hoped.[2]
Could you then modify the definition to "for all n >= 0, n! is the product of natural numbers <= n"? That sounds kind of like the definition "f(0) = 1; f(n) = (n-1)! * n, n > 0".
I guess we find the same problems in the wild enjoyable. I spent a few nights procrastinating on homework to brainstorm how I could try to find the most efficient walking path between points on campus. I figured that I would need to be able to represent the campus on some sort of plane where each point has a value referring to its elevation, and then finding the geodesic. I figured I could refer to some physiology literature and find if anyone has tabulated average energy expenditures for walking at different grades (downhill, flat, or uphill). Now, my math skills are really sub-par (haven't gotten past single variable calculus), so this question had me asking various physicist friends how to solve the problem. I just found myself learning along the way.
I'm curious how you determined efficiency for each of the candidate walking patterns. Did you compare only the traveled distance, or did you also take into account the energy spent per unit distance? I think that could make a difference if, for example, you had these walking strategies:
Walking strategy S => A "normal" human gait, except you travel in an squiggle path (i.e. not a straight line) to your destination.
Walking strategy T => Do continuous jumping jacks while walking, but continue in a straight path.
S may travel a longer distance, but will exert less energy overall and therefore be more efficient than T. Now, that's a pathological scenario, but I wonder if your walking pattern could have the same issue where you are actually exerting more energy despite walking a shorter distance. It'd be interesting to do more research on the biophysics of how your body moves.
I love this! I found it funny that the heart sends out those little shockwaves on the ventricular diastole (when the heartbeat relaxes) as opposed to when it contracts.