I use Macs for my day job, but personally I switched to Ubuntu (and Windows 11 when I have no choice). I have two older Mac's but they are fit for recycling now.
I made the leap due to Mac hardware cost and after seeing the Liquid Metal debacle. I also left iCloud Photos after Apple botched the UI.
I also got tired of jumping through hoops that didn’t really work most of the time to play games on Mac (e.g., Crossover).
But really, my Mac was an M1 system so I figured that even if I hated my Linux laptop I could just bail on it and get myself an M4 system as a nice upgrade. I was having issues with storage space and of course Macs aren’t upgradable so I have to sell my system and buy a new one to resolve that.
I’m very happy with my decision.
I run Bazzite with KDE and I’m very happy with the distro.
Somewhat related… I have an old dead Wi-Fi camera, it was always buggy but was useful when it worked initially.
With a spare raspberry pi kicking around, I’ve put together a better solution using Motion, a Webcam, iNotify and a Dropbox uploader script.
It works like a charm, after a powerloss etc the pi boots up, starts Motion and then starts watching for events, motion triggers and saves video clips to a folder, iNotify watches for new files saved and then uploads to Dropbox.
I’ve worked with various graphic formats for web… for over 20 years at this stage.
It’s incompetence to blame rather than file-size, maybe designers or someone in the briefing process that is uninformed that confuses the requirements for everyone else.
Also… I don’t trust Figmas quality with exported SVG. Just type some text, export it and see how it degrades…
When I was looking at it a few months ago, vector lettering (an outlined name in a logo) when exported the curves were goofy.
I brought them into Illustrator and overlaid it on the actual logo and there was a clear difference.
Couldn’t find the source of the issue so could only assume the SVG data was being compressed on export.
We decided to only use it to share graphic across the team, in any instance we were working with type we used illustrator.
In my view, only in a marketing context as some promotional tool - think “advice is give myself at 21”. That sets the context (advice for younger people) and allows you to define roles/filters = “I as a an ABC person to give advice to my XYZ younger self.”
And then market it to agencies who do content for media (books, films etc) as it might be relevant to their client base.
The issue is you’ll likely need some filtering mechanisms to remove scams, unsolicited messages etc, perhaps that could be done with some classification in the middle.
That reminds me of the gas shortages during Covid... I used to pay close attention to the busy indicator on Google Maps, if it was busy it had deliveries, if it wasn't busy it wasn't worth taking the chance to drive there..
different people different problems: i pretty much stopped driving during covid and was afraid that gas in case will become stale (especially because I have plug-in hybrid). This was when I learned that car will elect to use gas engine in case last refueling happened too much time ago.
I use the “notes” section for more detailed content. Doesn’t help if I have to share physical copies of the deck, but works fine if I pass along the whole file.
I like to do this, and have done so for our pitch deck as well, where I've got the "presentation" deck which I can run through in 1-5 minutes, vs the "shareable" deck with way too much info per slide.
Having a separate presentation deck also allows for stories and visuals (eg personal photos) that I never include in the shared deck.
Great article. I’m a few years older than the author but Flash (the developer software trial) was the very first application I downloaded. On dialup it took forever, but it was the thing that blended my artistic side with tech and showed me a way forward that lead to my career today.
Seconded. I worked in film marketing at the time and a portion of my week was always creating flash ads (the better kind driven by action script) I was there at the shift to JavaScript ads.
Google’s tool was, in my opinion, a reaction to flash being abandoned. From memory… it was around 2012-14 when I became aware of it and it tended to generate really bloated ads and was very inefficient for what I needed to do at the time. I switched over to just building ads using plain JavaScript and in time using Greensock (GSAP) which also moved from action script to JavaScript.
I moved away from that industry, and while there are now tools to do interactive ads I’m not sure the talent is there to do it well.
The move to JavaScript though was great, I built closer working relationships with the media buyers and ad platform reps who also wanted to do more interactive ads and wanted to be reactive and supportive rather than dismissive.