Similarly, when I played UT'99 (by the definition it was ages ago ;-)), I loved playing against stronger players. Yeah, losing a lot, but also getting better, decreasing the gap, learning new things, and at some point being able to win against some of them (or keep the match close). Lots of them was so good - I played solely Instagib, and a lot of 1-1s - that I was happy with just making some kills. But it was a lot of fun nonetheless.
But I've also seen a lot of players that could not cope with losing - maybe overly competitive, maybe a bit immature etc. etc.
Accidentally yesterday I watched 'Miss Hokusai' about a daughter of the artist - she was a painter herself. The (animated) movie can be seen as a series of episodes, with the relations between Katsushika Ōi and her father being one of the subjects presented. From a quick glance at the (English) Wikipedia page about Hokusai I could spot some divergences compared to the movie. Anyway, I enjoyed the move quite a bit.
What are BC features that you find to be so great?
I'm genuinely curious - I heard of lot of BC being 'the tool' for diffing. I'm used to Meld, but my current employee has a pretty strict policy which tools could be used so at some point I've managed a licence for some older version of BC. But for some reason I've found its UI/the way it works a bit less optimal that I was accustomed for. Since I'm using that primarily for text diffs these day I usually use a diff tool from IntelliJ Idea (I have Idea open all the time).
Well, whether it's worth it is going to depend both on the use case and on the user. (I figure for many folk in this thread, the difference in price is going to be pretty negligible for a tool they use ~weekly.)
For me, I eliminated BC immediately because I was often diffing prose and it didn't have word wrap; that ability is apparently available now in the beta version of BC5, but it wasn't when I was testing it. I suspect it will continue to be non-optimized for prose in how it handles long lines.
Zeni Geva is such a great band! Maybe you have already seen it, but I've always loved this live cover of 'Model' Kraftwerk by Zeni Geva & Albini - https://www.youtube.com/watch?v=N8R7c7XYmI4.
Approached Uzeda a few times (I'm much into noise-rock-and-all-the-friendly-neighbourhood) but it didn't click. On the other hand https://bellini.bandcamp.com/album/the-precious-prize-of-gra... (which consist of 2/4th or 3/4th of Uzeda I think plus Alexis Fleisig from GvsB) is great.
Anyway, I was kind of shattered by the news. All the stuff Steve Albini created (both as the sound engineer and the bands he played with) falls squarely into what moves me (for whatever reasons). And I think he was a really genuine person (outspoken, yes).
- lyrics are OK (although I've seen tools that managed to do better),
- chords recognition wasn't bad,
- the UI is a bit rough around the edges (and I managed to get some Unity-related errors),
- pitch-aware speed adjustments is always a great tool when someone tries to learn how to play the song,
- transposing can be useful as well (although the web application does not support it).
I'm using (and paid for) some other similar application, although I primarily use that for tracks separation. Later I import tracks into Ardour and then record my own guitar lines. I use just a miniscule percentage features of the DAW, so if someone could provide an application with all that AI goodies coupled with recording ability that would be wonderful.
That said in personally I've found that one way or another I need to listen a lot to the song I'm trying to learn, make notes, break down the song structure (sections, strumming patterns, chords etc.). And a good video on YouTube that starts with a simple version of the song and then adds more and more feature are often the best help to start with, at least at my current level.
Thank you for raising the issue. We are continuously optimizing our model, and we are also constantly gathering various UI and business-related bugs. We will continue to optimize and resolve them in the future.
I think 'Jóźwiak' would be syllabified as 'Jóź-wiak' or 'Jó-źwiak'. I may be wrong, I think we don't have always just one way to syllabify a word in Poland.
One exception would be words loaned from Greek, like 'matematyka' or 'fizyka'. But I think they are being 'assimilated' so one can say that they do not count anyway.
Polish has also a fairly rich system of prefixes and suffixes and I think some of them would result in stressing some other syllable than the second to last (penultimate).
I would not be so optimistic to say 99%, but I think a lot of things like that could be actually assigned to some rules that are, well, actually applied pretty consistently. E.g. isn't devoicing of 'w' in 'wszystko' just the case of clusters of voiced and voiceless consonants? Similary 'Hodów' shows devoicing consonants at the end of a word.
I'm not sure about 'ą' - some examples would handy, but if we are talking about differences due to regional accents then following rules would be perfectly fine. With 'ę' - how do you pronounce 'część' actually? Again, I think the worst that can happen normally would be to be judged as 'ą ę'* ;)
I think that in general Polish pronunciation is fairly 'regular' and with applying just a few rules you would be almost always OK. Obviously I haven't try to learn Polish as my second language.
* For non-Polish speakers - if someone is 'ą ę' it means that (among others) he/she tries to be overly 'correct' in pronunciation.
Well ę in część is without the n never heard it with n, but I definitely use the n in words like jęzik, so yeah you cannot generalize between those nasals and "say n if it's in the middle of a word" only goes so far
Ą is a bit more regular at that, so usually loses the n when at the end of a word and never heard without n when in the middle of a word, except in places like Warsaw, and other cities up north, where I was called out as gòralski (which is funny considering I'm Italian, I guess I'm learning polish wrong but convincingly enough)
Every time I search on my wife's iPhone for some specific application in the App Store the first result is an add for a competitor's app. How is that 'expected'?
I use my desktop and perform searches every day. I am constantly nagged with targeted ads and bulk promotions when doing so on Windows and when using Google.
I search for apps in the App Store once every few months. Perhaps others do it once or twice a week if they like exploring and trying new apps.
Does that not seem qualitatively different to you? Even if Apple makes some revenue as a result of advertising inside their fully segregated marketplaces, it's hard to think that those ads are a big part of one's experience with Apple.
But I've also seen a lot of players that could not cope with losing - maybe overly competitive, maybe a bit immature etc. etc.