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Hey wow! Site author here, tons more solutions on Github than I've posted on the site: https://github.com/wholepixel/solving-sol

Sol LeWitt, and his cohort of generative conceptual artists, are really interesting to evaluate from a software engineering perspective, and I hope you'll take a look at what they're all about!


Are all of these solutions available anywhere?

They all seem to simply be html files, so github pages should be able to serve them, but I couldn't see anything.


I need to update the site - at the time I didn't build any automation from the repo to publishing on solvingsol.com


Are you thinking of doing that? I'd love to check back in once all the new drawings are available.


I love this! Where could I find a list of all the artworks? So that I could solve some new ones?


In the Github repo there are a number of unsolved entries, and you can also make a new solution for a "solved" one – since there's no correct answer for any entry.

To see all of LeWitt's work, MassMOCA has an excellent online collection here: https://massmoca.org/sol-lewitt/

MassMOCA (in western Massachusetts) also has a wing devoted to LeWitt's work with wall-sized installations of dozens of them–highly recommend a visit!


Are you aware how poorly it loads on mobile? At least in my safari it’s impossible to make the text fit in any readable manner, I can plain text it but and I did, but it was u readable without doing that.


You're right, it renders terribly on mobile. I'll see if I can find time to fix that today.


"In the Blink of an Eye" by Walter Murch (sound and editing on Apocalypse Now, Godfather, the Conversation, and so many more). The book is about film editing but actually about how humans absorb information.


I love this! I made a project for executing Sol LeWitt's instructional art in JavaScript (but any language is great): https://github.com/wholepixel/solving-sol


This guide has helped me unbend my mind about shaders: http://pixelshaders.com/


For the 4-week bootcamp, we're aiming for engineers who know how to program and want to move to Rails. They will probably already have a CS degree and work in tech, but they don't know Rails. We'll migrate their skills to Rails and connect them with area startups (we're also aiming at professional designers who know HTML/CSS and want to move up the stack).

Our instructors feel 4-weeks is enough time for training these experienced engineers. If it isn't, we'll extend the course. If someone is changing their life and paying money to take this bootcamp, we're going to do our best to care of them.

For absolute beginners, we'll offer a different track. It's remarkable what you guys accomplish in a six-month program.


Roger! That seems _much_ more reasonable, but I didn't get that from your site:

    > Ideal candidates will have some programming experience.
Maybe I'm just being overly critical, but this implies to me that it's good if you have it, but not required. Just a thought. :)


True, I'll improve the wording. The site's a week old; we're now working on properly setting expectations and funneling people toward the right class.


We'll have 20 students in the first bootcamp.


It's a selective program; the students will have some programming experience. We'll run a different track for absolute beginners.


There's http://www.bostonstartupschool.com/ and several if you can make it down to NYC.


I might actually apply to this one. Has anyone gone through this program who can vouch for it?


Agreed!


We're in Seattle, where the average Rails salary is more like $80-100k [1]. Our guarantee is at least a $60k job offer.

[1] http://www.simplyhired.com/a/salary/search/q-ruby+on+rails/l...


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