Hacker Newsnew | past | comments | ask | show | jobs | submit | more ed209's commentslogin

Open Sans has plenty of weights to choose from, I don't think you should write off the whole font! http://www.google.com/fonts/specimen/Open+Sans


These "phones" make such huge difference to my life that I can't imagine not discussing them.

I just moved to san francisco from UK. I have never been here before. Using my phone I can video call my family, who are missing my daughter, from a supermarket. I can discover places to shop, eat and have fun at the touch of a button. I can update my friends back home with how I'm getting on.

These phones impact at least 50% of my life, so of course I'm going to discuss them - at length.


you also have to consider that rushing through the trial stages can cause mistakes which leads to the treatment looking like it's ineffective. When this happens, it loses funding any may not then be developed further.


This is what it seems like to our generation (I'm guessing you're 25+). By the time current 12 year olds are old enough to buy art, buying it online will seem totally normal.

~2006 I tried to create an online art marketplace (this was a direct-from-artist marketplace from $50 to $50,000) and one of the main problems was that buying online made the work feel a bit cheaper. That's a stigma that will die off.

All you need to sell work remotely is trusting the brand you're buying through (Amazon) and being familiar with the artist you're buying.


I don't necessarily think buying art online won't work. But Amazon isn't exactly an "upper-class" website, for lack of a better term. It's too commercialized and focuses too much on essential and low cost items.

A bricks-and-mortar comparison might be Target and a higher-end store like Lord & Taylor or Nordstrom's. Amazon is more like Target - it has a decent brand, but you wouldn't really expect to find thousand dollar paintings there. You could, perhaps, expect to find such paintings at a "higher end" store, though.

But, I could be wrong. I just don't think the people spending millions on paintings are the people cruising Amazon for a deal. The online marketplace for exclusive artworks is a different site IMO.


Amazon carries a surprising amount of expensive merchandise already. I've never seen, e.g., luxury watches at Target: http://www.amazon.com/IWC-IW356502-Portofino-Automatic-Black... — and notice that the only reviewer opted to buy the piece at Amazon (Prime eligible!) rather than a brick-and-mortar boutique.


I think that having the expensive stuff at the announcement is all about getting people talking about it. Lots of stores have that ridiculously priced item that everyone wants to see but nobody actually wants to buy.

It does seem to be gallery prices for the commodity art at the low end. But these are just the people that were first in. If we get that race to the bottom among artists, we might see some good stuff for a good price.


I think you might be confusing it with something else. It's pretty much in every app http://developer.android.com/guide/topics/ui/actionbar.html


How do you find out which are the great programmers? I'll look up John Resig, thanks.


John Resig created jQuery. Language/framework creators are usually a good start. Any core contributor to jQuery or Rails is probably a competent Javascript or Ruby programmer.


That's partly why I release an open source plugin for jQuery, hoping others might pick it up and suggest improvements.


That depends on how you class "for free". Most people think free = not being paid money.

I'm actually looking into working for the whole of July for no monetary compensation. But in return, I expect to learn something from whoever I work with/for.

Most of the time money is good. You can exchange that for many things in life. But sometimes, knowledge is better to have as you can exchange that for (even more) money.

And from an employer point of view, you should not be judged by the size of your pay cheque, but by how much value you actually add to a company.


>> Most of the time money is good. You can exchange that for many things in life. But sometimes, knowledge is better to have as you can exchange that for (even more) money.

This is a false dichotomy. With some very rare exceptions, you do not choose between monetary compensation and experience: you need -- and should get -- both.


I agree completely, other than calling them rare exceptions. You can't quantify the rarity of these opportunities until you know how big the gap is between your current knowledge and what you'd learn.

The bigger the gap, the less money you are likely to make but the more you'll learn. If you get paid nothing, you're basically there to learn (to the value at least the salary you would receive).


Especially when starting out.


I've learned the most in paid positions. Companies that value their employees with monetary compensation are far more likely to value learning and successful experiences than a company who decides you are worth $0 to them.


>> But sometimes, knowledge is better to have as you can exchange that for (even more) money.

Thanks ed209, that's great, and exactly what I was getting at.


You should watch Eric's intro about himself (about a minute in) [1] before filtering advice and opinion based on someone's success.

[http://vimeo.com/m/9964506]


Hi, OP here. Thanks!

This method is actually pretty quick but it is very throw away. It doesn't replace more dynamic prototypes you might make at other stages. This is designed more for making something real that you might have only previously played out in your head.

I usually do this right along side Photoshop (copy paste).


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: