Hello! I was laid off due to the economic slowdown caused by COVID. Previously I worked at a startup in Austin, TX for six years, the last three building a distributed AI/ML data labeling microservices platform. As the third employee, I helped interview and onboard most of the company's engineers. I would love to chat about almost any opportunities out there. Thank you for reading.
OP here, thanks everyone for the interest and discussion in the topic. Awareness and open discussion is going to be the disinfectant our industry needs to improve security hygiene. I have only recently taken blogging seriously and am still working to find my voice and balance between too little information and information overload. I took the feedback here to heart and tried to improve and clarify my ideas and recommendations. Sorry if there's still not much specific information provided, I wanted to keep it at a high level, maybe that was not the best call -- anyway the feedback is very helpful.
I will only work at companies where I am peers with everyone, from the bottom to the top. Everyone makes good decisions and everyone makes bad decisions. If you're hiring someone you don't trust to make decisions or question yours then it's probably a bad sign.
I've been working on a mud implemented in python. For the uninitiated, mud stands for multi-user dungeon, and they are usually text-only multi-player games run over telnet. The first MMOs. It's cool because it is a modern project, using twisted for networking, it's event-driven and scripted, as opposed to hard coded and tightly coupled. The whole project is still highly in development and may not actually be in a working state but it's a labor of love. https://github.com/danielmunro/mudpy
Inspired by a presentation on magic methods at the Seattle PHP user group last night, I created something that should never be coded: a small composer-enabled php lib that implements prototypal inheritance.