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i don't think most people use grammar to impress, but rather to accurately convey their thoughts.

if a sentence is confusing to read, then the reader can be distracted from the concept and pushed into trying to decipher what they are trying to say.

i'd say certain mistakes are worse than others, if the two words are pronounced the same, then the reader can easily read over the error.

I think more distracting mistakes like "than" instead of "then" where, not only are they pronounced different, but can be used in the same place in a sentence, but with drastically different effect:

> this is great news for Snapchat as you are mobile first and mobile only and if the user base on mobile is bigger than desktop (which I think it is by a magnitude or more) than you will be valued more favorably than before in absolute terms and long term at scale you will be more value than desktop companies at scale

he uses than 3 times, one of which (the middle "than") should be a "then", just makes this harder to parse.

TL;DR: if your job is communicating, then grammar is not for impressing, it's for doing your job.


it throws me off and i _am_ a native speaker.


and a "than" instead of "then".... ::facepalm::


Sadly, this will never happen:

All of the bullshit f2p apps out there generate incredible revenue for Apple. Clash of clans alone generates 1M/day. That's 300k/day Apple gets for doing nothing.

Apple would have to give up that free cash.... Not happenimg.


I can't see Apple looking at it as "free cash."

The App Store generates such an insubstantial amount of cash (for Apple, as compared to their other platforms and products) that it would be completely insane for them not to focus on the long-term quality of the store — which would be a driver for their hardware sales.

I am absolutely certain that they realise this, but it just happens to be an incredibly difficult problem to solve without basically rejecting 90% of the apps that get submitted.


> That's 300k/day Apple gets for doing nothing.

Where by nothing you mean "run the App Store".


It means the better your paid install rate (via advertising), then you'll have greater organic installs as a result (usually due to your app spamming enough unwise people on twitter and facebook).

This is a natural result of paid advertising driving installs which the app store uses to rank games in their categories or create recommendations for their landing pages.

Source: I worked at a f2p mobile company.


There is no feeling worse than typing all day with overgrown nails.

Source: I'm a man who programs all day.


Imagine if you combined all those KB....!


exactly what i was thinking.

seems like some NIH thinking in crockford land


Maybe Crockford is a bit behind the times. In the good old days, if it were still 2011, this wouldn't be NIH. Back then, everyone was still writing their own async flow control libraries. It was like a rite of passage into the node world. I remember my first one: https://github.com/chjj/N

I'm sure every early node person here has one, even if they didn't push it to github.

Looking back at it, I'm suddenly feeling a bit nostalgic for those days.


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