The only way to play Fortnite on Android is by installing the Epic Games app directly from their website. That’s many millions of users who’ve already had to install a third party store to play a popular game.
React is not traditionally used for making games, but that's part of the fun and the challenge. React Jam is particularly relevant for React devs who wanna make a game, but don't wanna learn Unity, Unreal, or some other game engine.
This is the 3rd React Jam. We got a lot of requests to do a React Jam over the winter holidays so we've organized one. We chose to make it a bit longer (13 days instead of 10 days) to help account for being busy with family events etc.
> We use a novel approach to the virtual DOM called the block virtual DOM. You can read more on what the block virtual DOM is with Virtual DOM: Back in Block and how we make it happen in React with Behind the block().
> IPyflow is a next-generation Python kernel for Jupyter and other notebook interfaces that tracks dataflow relationships between symbols and cells during a given interactive session, thereby making it easier to reason about notebook state.
FWIU e.g. panda3d does not have a react or rxpy-like API, but probably does have a component tree model?
If you're interested in making games using React as well, I'm helping organize the React Jam. It's a game jam that only accepts games made using React. It runs from July 20th to 30th, and it's the perfect jam for React devs looking to make their first game.
Awesome that you made a game for Steam with React! Haha, there's some examples of other games on the website. People make beautiful 3D games using React, which was crazy to me initially.