Hey! I'm working on Getgud.io, an AI-powered game analytics and anti-cheat platform. Our goal is to provide complete observability into player behavior, detect cheaters and griefers, and help game developers improve player retention.
Some key features we're working on:
- AI-powered analysis of in-match player actions to detect anomalies
- Customizable rules engine for automated responses to toxic behavior
- Visual replay system for reviewing flagged matches
We support server-side integration for popular platforms like Unreal Engine and Unity. For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.
Happy to chat more about game analytics and cheat detection if anyone's interested!
This looks rad, and interesting to see you have a lot of CS in the examples. I'm assuming this is because you get to just grab a ton of data from demos rather than trying to get integrations?
Our goal is to provide complete observability into player behavior, detect cheaters and griefers, and help game developers improve player retention.
Some key features we're working on:
- AI-powered analysis of in-match player actions to detect anomalies
- Customizable rules engine for automated responses to toxic behavior
- Visual replay system for reviewing flagged matches
Check out our website at https://www.getgud.io and watch our detection video at https://www.youtube.com/watch?v=5EhTpfEzh1M to see Getgud.io in action.
We support server-side integration for popular platforms like Unreal Engine and Unity.
For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.
Happy to chat more about game analytics and cheat detection if anyone's interested!