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Admins can break DM privacy on most company accounts.

Just seems more efficient to me.

Unfortunately this is not true, loads of cool techy stuff (Sentry, GitHub) etc still don't work properly on IPv6, less techy stuff really didn't care at all.

You can use nat64 to talk to legacy networks. Ipv6-only networks (with nat64 or 464xlat etc) are becoming increasingly popular. There is also this new concept called "ipv6-mostly network" that is getting rolled out: https://www.ietf.org/archive/id/draft-ietf-v6ops-6mops-02.ht...

Tbf it almost certainly included this whole site in the training data.

This news is probably my excuse to buy my forth EOS; the first three were 100% only because of Magic Lantern. Can't understand why manufacturers make this hard as it sells hardware.


> Can't understand why manufacturers make this hard as it sells hardware.

Because a lot of features that cost a lot of money are only software limitations. With many of the cheaper cameras the max shutter speed and video capabilities are limited by software to make the distinction with the more expensive cameras bigger. So they do sell hardware - but opening up the software will make their higher-end offerings less compelling.


Magic Lantern is fantastic software that makes EOS cameras even better, but I understand why manufacturers make it hard:

Camera manufacturers live and die on their reputation for making tools that deliver for the professional users of those tools. On a modern camera, the firmware and software needs to 100% Just Work and completely get out of the photographer's way, and a photographer needs to be able to grab a (camera) body out of the locker and know exactly what it's going to do for given settings.

The more cameras out there running customized firmware, the more likely someone misses a shot because "shutter priority is different on this specific 5d4" or similar.

I'm sure Canon is quietly pleased that Magic Lantern has kept up the resale value of their older bodies. I'm happy that Magic Lantern exists-- I no longer need an external intervalometer! It does make sense, though, that camera manufacturers don't deliberately ship cameras as openly-programmable computational photography tools.


You have an interesting point about consistency and I'd like to provide a counterargument. While control consistency is very important, the actual image you get from a camera varies significantly between models as the manufacturers change tone curves, colour models, etc. JPGs from the camera are basically arbitrary and RAWs are not much better. The manufacturers don't provide many guarantees, it's just up to you and downstream software to figure out what looks good. Funny that so much thought goes into designing the feel of a camera yet the photo output is basically undefined...

Also another thing, Magic Lantern adds optional features which are arbitrarily(?) not present on some models. Perhaps Canon doesn't think you're "pro enough" (e.g. spent enough money) so they don't switch on focus peeking or whatever on your model.


If you want JPGs to look different, you can change them in the camera, and RAW files are just that: raw. They will vary between cameras slightly because the cameras have different sensors. Editing RAWs from 5d3 vs. 5d4 vs. 6d (my only experience) is not very different. Ultimately, the workflow that matters is a photographer capturing the image and getting the output to the studio quickly, in high quality. Event photographers often tether via ethernet or USB and the studio can post-process the RAW in minutes (or even seconds). The part of this that is most sensitive and hardest to recover from error is the photographer capturing the image, which is why consistency and usability of camera controls is so important.

IIRC none of the EOS DSLRs had focus peaking from the factory, you need Magic Lantern -- Canon didn't program it at all.


My point about JPGs is they will look different between cameras anyway because of software differences, with the "same" settings, so they're already inconsistent from the user perspective. Editing RAW is not necessarily different but from what I've heard that's because RAW editing software busts its ass to try to correct for all manner of arbitrary differences between camera models. It's in spite of camera design that we have consistency, not really because of.


This is "shovels" they rent out; very different then research investment.


They would need very complex drivers writing.


At this point it seems like most of what goes into the driver must be per-game tweaks to fix mistakes or optimize unoptimized code.


Thats from the opengl days, that has mostly been shifted to vulkan and dx12 now. still, you end up having the hw vendor employees do the work in the game company's codebase


Not directly, but if the most used implementation is unmaintained how popular is the language?


These days? Not very. However a lot of systems created in the 2000s, particularly enterprise software because XML was seen as the thing for enterprises, depends on it.

It’s not (and never was outside of corporate webapps) very common on the web, but there are still legacy things that need it.


Its a niche domain specific programming language. Its fairly popular in its niche (i.e. transforming xml documents to other formats), but that niche is kind of dying as xml wanes in popularity.

There are definitely still users, although a lot of them are probably outside the browser.


I did some work with XSLT back when it was enjoying some popularity (i.e. > 20 years ago.)

While I understand the appeal of the concepts behind XSLT, a language like that being expressed in XML is just... unfathomably perverse.

It's a positive testament to the industry's taste that XSLT essentially died.


Do most humans pass?


Most humans fail at 4 digits multiplication, or drawing a cube in perspective.


Presumably most humans with a camera do


2-2-1-2-2-2-1


I still feel like most humans would fail, haha.


Maybe, but anyone who knows what a chromatic scale is should be able to reason it out. E# == F, B# == C, so no black keys between those.


https://github.com/x653/xv6-riscv-fpga is a fully open RISC-V core, using fully open tools written to tiny FPGA. It betters 386 performance, is practical for an individual to recreate, and it is almost inconceivable that the underlying hardware could have compromised this usage. If your security posture cares about ME et al. you also shouldn't be running any form of speculation, so 'modern' performance would be off the table even if you bought Nvidia and TSMC. I would more judge a concerted effort comparable to larger open source projects could design verifiable hardware for processes that it readily available to crowdfunded projects that are more efficient and performant then anything released in the previous millennium.


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