Totally understand the concern, privacy is critically important.
But this is the age of cloud computing, and server-side processing enables more powerful tools.
Files are sent to our servers for processing, but we don’t store or log anything, all files are auto-deleted immediately after processing.
According to the Bethesda FAQ, it looks like modding is not supported. It feeds into my suspicion that Unreal 5 is difficult to mod especially adding new content/mechanics without official support from developers. A real shame.
I'd be surprised if modding frameworks don't start popping up via reverse engineering efforts. Someones gonna get annoyed at having to manage inventory against limited carry weight, and end up in a 3 months side project. Respect to the modding community.
Doing various things with Unreal is deceptively hard.
It’s very attractive in its marketing, but as soon as you need to start doing something slightly off the rails, you run into a very large labor premium that you wouldn’t with other engines, in my experience.
The engine Bethesda used was especially mod friendly. Basically almost build for that sort of workflow.
This game seems to be actually full remake, not a remaster. I think they essentially rebuild entire game in new engine. Only thing that likely was moved was voice lines and probably music.
From a corporate perspective I could see “no mods at all” being preferable to mods they can't control, especially since all the best ones come from loverslab-dot-com which is totally untouchable to corpo-kin.
Microsoft-presents-Zenimax-presents-Bethesda had a string of failed attempts to control the modding community for Skyrim:
Thinking that through with PoE and Ethernet. Outside of MAC address white listing, how does one protect one's local Internet from being jacked in from the doorbell, externally?
No idea! Infuriatingly, it looks like Netlify just decided to put up a random password-protection wall for no apparent reason. Sorry about that—I'm trying to fix it now.
edit: apparently it was taken down due to violations of their ToS—although I'm struggling to see how a simple one-page static website discussing my mum's experience being banned from Facebook could possibly violate the ToS.