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For example,take my project.

https://github.com/Mylab6/PiBluetoothMidSetup

While I could of done this in Bash.

1. I don't really like Bash

2. Python is much easier. I did challenge myself to only use Python's built in libraries, but aside from being unable to use Yaml everything works.

I can imagine in some environments you might not have access to a Python interrupter though...


Yes, but to be honest it became too hard to get this working the way I wanted it to.

Later on, once I finally have a real vacation, I plan on combing this with a few of my other projects to make something very easy to use. I consider myself to be a collector of other useful techniques.

For example, for my PiBluetoothMidSetup project all I did was make a manual process significantly easier( I also had to update some minor C bindings for compatibility with the latest Raspbian).


What battery are you using. PI Sugar didn't work for me ?

I've been trying to find a mobile handheld console to install Debain on, I'm not sure how well it would work, but it could be cool.


Any cheap powerbank will do. The Pi Zero W never uses more than 2A of current which is within a recent powerbank possibilities.

Something like this should be enough to keep it running for a few hours: https://www.amazon.com/Ultra-Slim-Ultra-Portable-Ultra-Safe-...


Ahh, I'm using a power bank right now and it works well. It does bother me a bit the power bank is 3x the size of the zero itself, but it works


Very awesome.

I already pre ordered a Steam Deck and I'm hopping to release my game Project Haze on it. Unity has been really big on supporting Linux!


I try to have smaller projects that I can finish over a weekend in between my larger ones.

For example my Bluetooth Midi Pi project took about a few days to finish, was posted here and was well received.

My upcoming game, Project Haze has been in some development for about 18 months or so. I'll often take long breaks with it, my goals are vastly different since it's a commercial project.

Instead of pushing it to GitHub and sharing it, I have to get it on Itch or Steam, etc. If possible I'd love to take time off to focus on shipping the first version. Before this game I also shipped a small mobile game.

My best tip would be to start very small. Make the smallest possible project you can this weekend. You can always expand upon it later.


Starting small seems to be really helpful as far as I've been able to see in the comments. I will keep that to heart, and I'll commit to making a super small project this very weekend. Thank you, and best of luck for your upcoming game!


Thanks for checking out my weekend project everyone!

All credit due to https://neuma.studio/ who blessed me taking their guide and wrapping it up into a small Python script.

My next step is to see what other devices I can run this on. Looking for the smallest device with USB host capabilities, Bluetooth, WIFI and Debian !


You have a few options.

First, skip this project entirely and buy a direct midi to Bluetooth adapter. https://www.sweetwater.com/store/detail/MDBT01--yamaha-md-bt...

Second, use a MIDI to USB cable, https://www.sweetwater.com/store/detail/Uno--m-audio-uno , and then plug into your Raspberry PI. You can also buy USB MIDI to Bluetooth adapter for about 50$.

Finally, you could buy a MIDI hat for your Raspberry PI. I don't think this will work out of the box, but I can't imagine it would be too hard.


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