Our locations are sourced from Pinball Map; scores can be tagged with locations which allows us to maintain leaderboards for specific machines (in addition to global/social/event leaderboards).
Just wanted to give a shoutout to my hobby app, a social scorekeeper and ranker for pinball players, Pindigo. It’s free; there are over 11k users posting scores. It also has locations, user groups, and leaderboards. https://www.pindigo.app
Agreed. I refuse to work in a JS-only codebase. For small things, JS is fine, but for really large projects, TS is a must especially when you want to do large code refactors.
I've been a senior engineer for several years now and feel that I would enjoy the jump to principal engineer. Are there any recommended coursework or books that would help me with this?
Professionally, I'm working on the frontend of a radio frequency propagation simulator for 3D "digital twins" of cities/regions. This uses ImGui under the hood, but is wrapped by Python. It's a bit of a pain, but I came up with a class that allows the UI to be composed in a manner more akin to React Components.
For fun, I just implemented a finite-state machine for a videogame I'm working on in Rust. It's used to swap out sprite animations depending on the state of its parent entity. I'm glad to be solving problems I'd never come across in my normal line of work.
Our locations are sourced from Pinball Map; scores can be tagged with locations which allows us to maintain leaderboards for specific machines (in addition to global/social/event leaderboards).