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Kinect had 10% of the GPU bandwidth reserved for it: http://arstechnica.com/gaming/2014/06/microsoft-software-upd...

Meanwhile, the OS on an Xbox One eats 3Gb of RAM, even when games are running: http://arstechnica.com/gaming/2013/07/report-os-overhead-tak...

PS4 has a similar memory overhead for the OS.

Modern consoles are nothing like the old-school ones where once a game was running it had nigh on total control of the underlying hardware.



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