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> One might say video games killed tabletop RPGs...

Traditional pen and paper RPGs are a very long way from being dead. The industry has changes radically, but it's still very much alive and as vibrant as ever. What's happened is that it's diversified away from a few very successful companies such as TSR, Chaosium, SJG, Palladium, etc into hundreds of small independent publishers serving niche audiences.

The radical reduction in the costs and difficulty of publishing, particularly in the form of PDFs, over the last few decades have revolutionized the industry. Kickstarter is also acting as a fantastic catalyst that's matching up audiences with capital to authors and publishers in need of funding. This is enabling a whole host of projects that previously simply wouldn't have been viable.

There's also a mini-renaissance going on in children's RPGs with games like Mermaid Adventures, itself a very successful kickstarter project, being a favorite in Chez Hibbs. There's never been a better time to get into RPGs and never been a greater variety of innovative games in print and available to play.




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