In what world do you live in where the visual studio debugger in considered good? Or have they finally got around to fixing it? Last I tried it was unbearably slow, like seconds to step a single line
The world where I’ve used it professionally debug C++ for almost 20 years?
It’s certainly not perfect. But “seconds to step a single line” is not normal. Certainly not what I experience. Even when debugging very large code bases like Unreal Engine.