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You might be surprised to read the papers written by those early software developers. They were writing in the late 1960's and early 1970's about fundamental issues most developers of today don't fully grasp.

You might think, for example "waterfall, ewwww", but if you go back and re-read the first paper on waterfall development, it makes clear that waterfall development is in fact an anti-pattern. How many here are stuck on "modern" teams that think waterfall is a good idea, and yet those clueless old folks had figured out it was a dead end 50+ years ago.

One of the most critical aspects of managing software development is Conway's law. For distributed scalable systems, if you aren't thinking about Amdahl's law you're just a hacker and not actually an engineer. Check the dates on those papers.

They built incredibly sophisticated systems using incredibly primitive building blocks. If you honestly think they couldn't ramp up on PHP or Python or k8s, you need to spend a bit more time around some actual badasses.






> if you aren't thinking about Amdahl's law you're just a hacker and not actually an engineer.

This is really funny stuff, thank you!




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