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If you're playing over a network you still get chunks loaded infront of your eyes sometimes because it depends on the network/speed of the host



Not even network speed. If you're just playing multiplayer on 1 console, that creates a client-server setup behind the scenes. On the Nintendo Switch, boat travel is hell because every 20 seconds you'll hit the invisble wall at the edge of the sea that makes you wait 20 more seconds before you can continue rowing.


Sheesh I don’t play bedrock but that sounds infuriating




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