I’m going to make, market, and hustle my iPhone apps like my life depends on it.
I've been doing exactly this for the last year and I'm very close to switching my focus back to web development. From what I can tell the easy money in the app store is long gone and conditions do not favor the lone developer now. I have two iPad apps that frequently appear in the "What's Hot" list for music and if the revenue they generate is any indication most of us would be better off working as fry cooks.
The web gives you so much more insight into your potential customer's behavior that I think that alone might make it a better bet for a solo dev.
If you do decide to go solo I'd strongly recommend you hire a professional designer. Aesthetic standards are very high now and from what I can see pretty graphics matter a lot more to the typical iOS app buyer than features.
I've been doing this full-time for about 2 years now, with some products that have taken off and others that have entirely flopped.
I agree that the "easy money" (e.g. air horns and flashlights) is entirely gone, but there is still a ton of opportunity available if you're willing to put in the work. The type of work necessary now is 1) different than it was 3 years ago and 2) different than what would be required of a web app. The App Store has evolved quite a bit over time and the bar seems to be getting set higher and higher.
In particular, user experience, design, and polish are supremely important on the App Store. I think unfortunately a lot of indie developers (especially engineering types, including myself at the start) tend to overlook this aspect - either from lack of time, energy, or budget, and as a result they make a poor first impression and never really build a following. On the App Store, it's more difficult to ship a MVP and iterate because users expect quite a lot. (You can still do it, but the 'M' might be in different areas than you would expect.)
On the other hand, there are a ton of iOS devices on the market right now, that number is continuing to grow, and that means there are many many users willing to put down money for your software. Apple takes care of the details of collecting payments and makes it easy for users to buy your app.
That said, there are definite tradeoffs to selling via the App Store vs selling on the web.
- You're definitely cognizant of the fact that you're playing in someone else's walled garden, and this can bite you if you're not careful.
- Like you mentioned, the sales funnel is a black box, which means it's very difficult to measure or optimize.
- Traditional advertising methods (e.g. AdWords) typically don't work cause app prices are too low.
I've also done both and prefer the App Store by far - business aspects aside, there's just something really fun about making iPad apps.
"Traditional advertising methods (e.g. AdWords) typically don't work cause app prices are too low."
Have you gauged the efficacy of advertising on directly applicable sites, such as (for games) TouchArcade?
I can easily see the low unit pricing being a hindrance - I suppose therein lies the temptation to bolt on IAPs, which opens an entirely different can of worms.
Yes. Not on TouchArcade (since I don't sell games), but I have paid for advertising on AppAdvice and CultOfMac. It seems to be roughly break even for me, but since I can't correlate click-throughs with purchases I don't really know for sure - and experimenting is not exactly cheap.
The What's Hot list is useless since it's not on the device. It's likely algorithmic as well. The only list that matters is the curated featured list on the device.
The #1 problem with the app store for a developer is that it's a total black box. I have no idea how my users find my apps, how they choose them over other apps, or even which aspects of my apps page are most or least effective in enticing them. Contrast this with the kind of insanely detailed analytics you can get on the web now and it's like flying blind.
I suspect most of my users have found my apps via posts I've made on dedicated music-making forums but I can't say for sure.
I haven't tried selling a web app yet but I did port my iPad synthesizer to the desktop and that seems to generate a lot more traffic without much effort on my part.
I see your point about the black box. But, I have this feeling that maybe the sheer numbers of people that enter the mobile app funnel at all far outweigh those on the web.
It seems like the difference between having a big shop on a quiet backstreet and having a tiny shack on a busy high street. You can watch every move of every visitor with a dozen CCTV cameras in your backstreet shop, but the footfall is all on the highstreet.
One tip for web apps: make sure to list it on the Chrome web store and keep pushing regular updates and replying to user reviews.
"But, I have this feeling that maybe the sheer numbers of people that enter the mobile app funnel at all far outweigh those on the web."
But you just heard from someone who said that even when their app shows up in the What's Hot list, they still don't get a lot of sales. Which also implies it doesn't take very many sales to get there.
Speculation about how truth may not be true is not very productive. It really doesn't matter how many people enter the funnel if few make it to the "give you money" step and you have no control over or visibility into the intermediate steps. It is for theory to explain reality, not the other way around.
I said nothing about conversion. My guess was about the top of the funnel. He said he hasn't tried selling his web app yet, so the comparison remains to be tested.
At least I qualified my speculations as a feeling. If you're going to misread, at least don't be so snipy.
Anyway, I say all of this as a web app developer myself. I prefer the high street to the mall.
In terms of absolute number of users the web is always going to dwarf any native app store.
Just being in the app store may have been worth something a few years ago but now with users searching through 600,000 apps with Apple's crappy search UI I don't think it counts for much any more. For example, for the Technology Review having a professionally designed app in the store was worth 353 subscriptions:
>I’m going to make, market, and hustle my iPhone apps like my life depends on it
Why can't I find a link or description to them anywhere in your post?
I’m the breadwinner with a wife and daughter to support,
My wife is due to have our second child in 8 weeks,
We’re currently building a house, and the builder’s bills will soon arrive
I may be the only person to say it, but I don't think quitting your day job at this time is a good idea.
You're totally right. And also, some have pointed out (quite correctly) that amy and patrick recommend starting out on the side, so let me explain further:
* I have enough savings to last a few months if i sell my motorbike
* I'm reasonably well connected and, if all goes badly, getting an ios contract/job in a few months time won't be
hard
* I already have a dozen apps on the app store, bringing in between $100-$150 daily
* Due to a recent house move, i'm unable to code on the train any more which used to be brilliant, so my part-time efforts have dwindled.
As for the apps, I really need to make a promo-page for them, the best i can currently give you is here: http://apps.splinter.com.au/
$100 per day is $3K per month. While you can't support a lavish lifestyle I think you're earning enough for the basics. Most of the naysayers are just jealous that they don't have courage to make the leap. Good luck!
Don't forget taxes. You're looking at closer to $2000 a month. That will cover rent and utilities for most people, but you better be doing something else if you enjoy eating food.
enough savings to last a few months [IF] i sell my motorbike [emphasis mine]
This is a scary scenario. If you are starting out with no revenue, a few months can come and go very quickly. I like to set a runway of 1 year of income for myself. That being said, I peg my income to the bare minimum I need my family to survive on. Everything after that is just profit and is saved.
Anything can happen in 3 months that will cost you a lot of unplanned money. It's really only one season in a year, and things change so quickly nowadays that you can't possibly prepare for every bad event.
If you need to sell your motorbike in order to give yourself some extra savings to live on, that's even worse. Get yourself some more money so that you don't have to consider cutting into flesh just to trim fat.
Hey! I'm a co-founder of Kickfolio, one of Melbourne's own AngelCube startups. A friend just messaged to tell me you said you 'really need to make a promo page for your apps'. Thought it might be cool to point you to http://kickfolio.com. We're in open beta - please let us know what you think, if it does help you!
Congrats on the success of your apps on the app store and good luck with your upcoming venture.
Commuter trains in Sydney (where the poster & I are both from) are double-decker where most people sit (except when it gets crowded). If his commute was anything like mine I get on when there's still plenty of seats next to a window and I can get out my laptop, pop in some headphones and get 45-50 minutes of solid hacking done without interruption.
I was in the same boat as the parent post until your third bullet. That's certainly enough to keep the mortgage paid and food on the table, so I think now is the perfect time to do what you're doing. When the kids go to school and things get more expensive for you it'll be harder and harder to make this decision.
Best to find out now if it's sustainable for you. Good luck.
What freaks you out? He makes $100 - $150 a day from app sales, which gives him a comfortable financial cushion. App sales put aside, he reckons that he can keep going for several months on savings alone. And he reckons that, should everything go wrong, he'll have no problem picking up contract work, which I have no problem to believe if he's even just a half-decent developer.
No big or crazy risk-taking here. It's always scary of course to go off on your own when you've spent your entire life in the comfortable employee universe so best of luck to the OP!
>but I don't think quitting your day job at this time is a good idea.
i think it's a great time
the times when my kids were born (once when i was 20 years old, the other one when i was 30) were the most productive of my life (and i always quite my job when a new kid arrives). you always rise with your challenges, so it's a great idea to create some big challenges for yourself.
in 2 days i will be in the salar the uyuni (http://en.wikipedia.org/wiki/Salar_de_Uyuni) with my family, in 2 days i have a conf call with the CEO of an international top 500 website to talk about their content strategy. it's a challenge, i love challenges, keeps life interesting.
Totally agree. I'm all for the big life changing move - when there aren't people depending on you for their survival.
Also - you're building a house? If I was going to quit my consulting gig to do startups (which I'm strongly considering doing) I would (and do) keep my debt to a bare minimum.
Edit: Based on OP's answers in reply to the parent comment, it appears as though the situation is not quite as dire as it sounded at first read of the article.
Free advice: should there ever be a gap between the present revenues of your apps and your family's immediate financial needs, a week or six of freelancing iOS development will plug it very quickly indeed. It isn't my market, but I-heard-it-on-the-grapevine hourly rates are in the US$150~$200+ region.
Like every other software market, outsourcing firms are eating up the bottom end of the iOS development market at rates far below that. But I imagine if you can cultivate the right kind of local clients you can do well.
Since you mention it, if anybody needs some freelance help with an app I'm available. As a self-outsourced American currently living in Vietnam I can significantly undercut $150/hr. ;)
Can you explain exactly what about the service delivered is different with you living in Vietnam versus you living in, I don't know, Central Japan? Or, for that matter, living in whatever "One town too far to come into the office in San Francisco" is?
I mean, sure, you have a cost of living which will let you attempt to compete on price for the worst projects from the worst customers, but why not just deliver desirable projects for great customers at the price which the market has decided professional iOS development is worth?
Well said. Long ago I made a point of cutting my consulting rate in half when I was working from the beach. I still put plenty away into savings and got to spend my free time climbing or doing whatever I wanted in a nice tropical environment. Life was good.
Then one time I decided to not cut my rate in half on a quote. Nobody but me seemed to notice.
So now I don't do that anymore. Life's even gooder.
When you don't know how to sell yourself, freelancers (and businesses!) compete based on price. It's the "obvious" choice but it wrongly assumes that's how potential customers make their purchase decisions. EDIT (additional context):
When my wife quit her job at Intuit to start Copy Hackers, she also had to figure out how much to charge for her freelance copywriting work. After some investigation, she found that there are writers on eLance who charge $10 for an entire blog post and $20 for a press release. In addition, I make a very comfortable living working for a large software company -- enough that she could easily compete with the inexpensive off-shore writers because we have no real need for the extra money. However, none of that was factored into her decision, because she priced her services based on the value they would generate for her consulting clients -- and has moved her rates up twice in the past year from $50/hr to $150/hr. She has plenty of work at that rate, too...
"she found that there are writers on eLance who charge $10 for an entire blog post and $20 for a press release."
If you are selling something on a small scale (such as what your wife is doing) it's a wrong assumption to think that everyone knows the going rate for something in the marketplace. People overpay for products and services all the time because of convenience, FUD, or simply not knowing what a typical price in the marketplace is. Sometimes of course they also infer quality into pricing thinking that it is either inferior or that there must be some catch to low pricing as well. While at a certain point (large numbers) you can get hurt, at a smaller level it is not as much of an issue.
"based on the value they would generate for her consulting clients"
Agree. That is the key in many cases to the question of "what to charge" for something (once again it definitely depends on the scale of what you are doing obviously).
But did she get that business from elance or from other contacts?
I signed up for elance, looked at a few projects, and found myself seriously undercut (and I don't want to compromise on quality or bid on projects over my head).
If I do get some projects at what I believe is a correct market rate (and it's not very high), it probably won't be thanks to elance (which looks like a great website, don't get me wrong).
She got clients through other means... primarily by writing e-books that demonstrate her value and expertise. The e-books serve as a sales tool for her freelance services -- but they also generate a nice monthly income.
Joanna (my wife) stays far away from sites like eLance, because those tend to be the places where cost-conscious people go to find freelancers. The heavy focus on pricing (by both buyers and sellers) on eLance makes it challenging to sell yourself based on other benefits (like writing copy that actually converts).
Try not giving the discount on your next 3 quotes. See if it meaningfully increases client resistance. It probably won't.
Can I tell you a story of something stupid I once did which nonetheless does not constrain me to always acting stupidly in the future? A particular prospect asked for a quote of my rate. I quoted my then-going rate and then, because I could not stop my fingers, said "But since we're Internet buddies I'll give you a discount." He said "OK, what's the final rate?" And I chopped 50% off. He accepted.
Note that in no point prior to that had he evinced any problems with paying the actual rate and, indeed, the difference between X and 2X is meaningless to him because a) he's a millionaire and b) neither X nor 2X comes out of his pocket, it comes out of a budget of a corporate entity he happens to own a lot of shares in, and both of us assumed (accurately) that the engagement was going to make those shares worth substantially more than X, 2X, or 10X more.
I set fire to five figures with two emails, and he probably doesn't even remember that conversation. Facepalm. But I don't have to facepalm next time, and neither do you.
I figure the awkward time zone difference for most U.S. clients has to count for some kind of haircut.
To be fair I hire a lot of developers on a contract basis. If you were in Vietnam (which is pretty much always off when we're on in SF) I would expect a discount. If I'm paying SF rates I'd rather have you in SF. There's a very real communication and feedback loop in design and dev that is difficult to deal with when folks are on the other side of the world. (Heck I expect a developer in Cleveland to be less expensive then one in SF)
All that being said, and to Patrick's point. One thing I learned running a consultancy was to never assume someone is looking for a less expensive solution. Once we stopped doing this and started charging what we felt we were worth, a lot of our cash flow issues started magically clearing up.
That makes sense. Essentially you're paying a premium for somebody that can afford to be in close proximity in a very expensive city. It only makes sense that somebody that can only work remotely and at inconvenient times for you isn't worth as much.
But the going Elance rates are ridiculous. I can make more money here with way less hassle as an English teacher.
Yeah but previously you said you could undercut because you were in Vietnam. Now you say you think you probably need to undercut because you are in Vietnam. Big difference. :)
"As a self-outsourced American currently living in Vietnam I can significantly undercut $150/hr. ;)"
Although I don't think this is what he is doing, marketing wise sometimes people want an explanation for why the price of a product or service is less than the going rate for a certain quality.
Many people judge quality by price and by giving a reason (even one that doesn't hold water upon inspection by someone in the know) you can explain away doubts in a buyers mind and instil confidence.
Some other examples (and there are many) are companies who claim their price is less because "we don't advertise" or "we cut out the middleman" etc. so we can charge less.
Added: Above examples I am giving don't always explain away the difference in price being charged. So they could be a redherring disguising the real reason for the price differential.
Are you just upset that he is competing on price? Given his cost structure it makes perfect sense for him to want to deliver desirable projects for great customers at a great price.
Clearly you know that there is no fixed price that the market has decided professional iOS development is worth. And now that there is one additional professional iOS developer working from Vietnam the price turns out to be lower than what you think it should be.
I think you've misread the situation, which might be clarified somewhat with the knowledge that (at least to my knowledge) Patrick isn't an iOS developer, and isn't in competition for the market.
I read that as a perfectly valid suggestion that he could raise his rates, make more money, and enjoy the clientele even more in the same stroke.
I've hired cheap developers and I've hired $150+/hr developers and I can tell you, I still work with the $150+/hr developers and not with any of the cheap ones. There's a reason for that: low pricing represents a kind of fundamental laziness and bad business sense, which sadly tends to permeate to the real work, too.
No doubt there are brilliant deals out there -- awesome devs who do great work, professionally, and don't know their worth -- SOMEWHERE. But considering how I've failed over & over to find them, I don't bother trying any more.
If you're good, you can ignore everything that goes on at low price points. And well you should.
I'm struggling a little with how to word this comment. The straightforward way is "If people off oDesk are paying Americans $150 an hour for iOS development, and people on oDesk are paying Americans $30 an hour for iOS development, then American iOS developers should probably not source clients on oDesk."
Odesk and the others aren't a good indicator of the average hourly rate for this sort of work.
Someone charging a freelance rate of $30/hour in north america for iOS work is either not invested much in learning the platform in-depth and therefore won't be able to do much more than populate table views and wire up transitions, or they'll tackle a complicated project at that rate and make a mess for someone else to clean up.
Wake up and smell the coffee .. this is about what the rest of the world pays for programming hours, and it should be so: programming is overpaid in the US.
OP, I'm always glad to hear when my words and my story inspire. And I realize there's no point in me telling you "Don't quit your job!" because obviously that horse has left the barn.
But what Patrick says is right: consulting is a GREAT opportunity right now for iOS devs.
However, where I disagree with him is this pivotal phrase: "Should there ever be a gap…" No no no!
Don't wait for there to be a gap. The absolute worst time to be prospecting for client work is when you need it.
I'm all for throwing your energy into growing your existing revenues, but there's no way I would have ever done what you did and I have no kids and no mortgage. We consulted while we built up our app -- and it was stressful as hell but those big fat checks were a godsend. I can't even imagine trying to squeak by on $3k pre-tax with a spouse much less kids. Or with non-subscription income.
If you read the other things I write, you'll know I'm anti-magical thinking and rainbow gum drops and fairy dust. You know, unicorns, like the one being impaled by Mr Pointy the Narwhal of Truth on my blog header (http://unicornfree.com).
Well, this is unicorns in action, dude. The deep down, heartfelt belief that if we just throw yourself at something hard enough, we must succeed, is a horrible thing we internalize from movies and TV shows. It makes great television but it's not the truth.
If you fail to protect yourself & your family, income-wise, all the joy from working on your own thing will be worthless. You will feel so terrible, and be in such stress, that you will long for the days of your boring, unrewarding job. True money stress (not "I can't afford this luxury and I want it now!" but REAL stress) is worse than almost any career dissatisfaction. Worrying about your basic needs is way more time consuming and soul-sucking than a crummy job.
So:
Bust ass to pick up consulting gigs now. Make the transition as seamless as possible. Build up a client base and you can charge more and more for better and better clients and fewer and fewer hours. It'll still be consulting, it'll still be working for somebody else, but for a while, getting paid double and triple the amount is novel enough that you'll cope.
Hi,
You're 100% right. I wish i had the emotional stamina to persist at a painful job whilst building up something on the side like others seem to be able to do. I truly believe it is what i should have done. However, whats done is done.
And take my word for it - i harbour no illusions as to the steepness of the mountain that is facing me. Looking for consulting / freelancing work is my number 1 priority during my resignation notice period. In fact, i started today and found a couple of good gigs that i'm going to pursue. I thank patio11 for the suggestion.
Amy, Patrick, what's your opinion on working in a fulfilling full-time job while building up revenues, compared with consulting while building up revenues?
It can be either easier or harder. Depends on your consulting pipeline, skills, hourly rate, and the job you're comparing it to. Many jobs are pretty much clock-in, clock-out, which means that before & after work you don't have to worry. In some ways this can be better. Often you can cut back your hours to 4 days a week or some other way. (I did it; more than 1 friend has taken my advice and done this, too.) Consulting is often more stressful and demanding, even if you work much fewer hours. A steady paycheck can ease your mind; consulting pays more, but less steadily (usually). Those are the variables. I chose consulting because we worked in short, but manic, bursts, and pocketed $15-40k at a click. But YMMV.
I seem to recall that patio11 built BCC up in his spare time before making the leap. In other words, grab the next vine before you let go of the last one...
Amy generally doesn't advise leaving your day job either (disclosure: I've been through her 30x500 course).
Having said that, I'm in a similar situation (sole bread winner, 2 kids) and I'll probably be handing in my notice this week too. It's partly because the job was causing me debilitating levels of depression that I just couldn't work in my spare time. I'm planning to work as a freelance rails developer (got my first client on board already) and work on my 30x500 product.
I found Jonathan Fields' book 'Uncertainty' quite enlightening and motivating.
Thanks for posting! I love hearing from amy's grads. I'm really seriously thinking of doing her course next time around. And i can totally relate to your 'debilitating' job, whereas in my case it was causing stress which, again, limits the amount you can (without being a superhuman stoic) achieve in your spare time.
PS please blog about your experiences freelancing and applying amy's principles, i'd love to read about it. Congrats on your first client!
I have to admit that more than anyone else, Amy and Patrick inspired me to create my minimum viable product, https://www.pageblox.com which is currently an html/css layout creator. It may end up turning into a CMS, or evolve into a feature-rich web design tool.
I launched several months ago and am putting in time every day (except Sundays). It hasn't been easy, but once you establish momentum, it's hard to stop. I, however have not quit my job (I am very risk averse). The podcast Startups for the Rest of Us and the book "Start Small, Stay Small" are probably the best resources for learning how to build your own products...
My advice to someone looking to start something on the side: don't quit your job, but find a low-stress job at a large corporation with normal 8 hour workdays and a short commute.
I left my moderately paying (but extremely boring) job in Virginia and moved back to India few months ago and I am making apps full time. Unlike you I was'nt making anything when I started.
Life in a big city in the US and India are so different that initially I was in a "wtf did I just do" phase but I kept going. Recently I started selling my hacker news app (http://www.hackerno.de ) for $$$ and things are looking better now. Even my parents have stopped asking me to get a job!
The thing that sucked most about this whole experience is undoubtedly Xcode. Your life depends on it and it will crash all the effin time!
Yeah, robots! I'm a mechatronic engineer with a Ph.D. in robotics from Sydney Uni. I'm entirely sick of the academic rat race, so I've quit to start Triple Point Robotics (www.triplepointrobotics.com) with another colleague from my work, and an old high school friend.
Ultimately, we want to be the Apple of consumer robotics, and to have our robots in your homes and offices. That's a big ask, so we're starting out by using robotic technologies to solve various problems. Our first product line will be a combination of augmented reality, computer vision, and SLAM* - we're calling it Augmented Reality over IP. It lets a remote operator draw things in your local environment, and we think this is useful for training, helping the less tech-savvy, tele-medicine, and a bunch of other stuff.
One of the coolest parts of our five year plan is that this first product is essentially one component of the head of our ultimate mobile robot. So we get a nice product and some revenue early on, but also solve a bunch of the problems that we'd have to solve later anyway.
If you want to know more, ask here, on Quora (there's a TPR topic), or by email to tom@jugglethis.net. I've got HN's noprocrast turned on, so I don't get around to responding here much more than once a day.
[*] Simultaneous Localisation And Mapping; an algorithm that is traditionally used to let a robot build a map of its environment at the same time as using the features of this map to work out where it is. We're using it to work out where a camera took a picture from, so that we can stabilise augmented reality overlays projected on the real world.
Best of luck. I quit my job a year and a half ago to work on my app business full time. I'm now making 6 times my salary from app profits. In my situation, my app profits were already surpassing my income by the time I quit. I'm not sure what your situation is, but I would recommend getting the boat a bit closer to the dock before jumping.
Welcome to the club. If you haven't already, come check out MomsWithApps.com and the associated forums and Facebook group. It's not just moms but a lot of indie mobile app developers. Most members are in the educational market but many have apps in other areas. There are increasing efforts to cross-promote apps.
Good luck on this man. You will find that it is far riskier staying at your day job. The reason I say that is because you will always have one foot in. A safety net. You will not have the same motivation to make things happen.
Having no safety net makes you well aware of all the opportunities that arise. Having that fail safe makes it so you have a built in excuse, "there is no rush to get this done I am already paying the bills from the day job.".
Just a reminder surround yourself with people who will uplift you and that are liked minded, not the ones that say "isn't that pretty risky" or "are you sure you want to do that? You have a baby on the way".
I've quit my job recently too! If any other quitters want to organize, share experiences and get motivated together, I'd love to set up a mailing list and such. We can even do a weekly demo day amongst ourselves.
I am six months away from doing the same crazy thing.
But I have been preparing for this for the past 2 yrs.
I aready have few ios, android apps out. And i am in the process of finding co-founders.
Thanks to HN for helping me think it is possible to make a living, I have seen so many examples in the past two years here of positives and negatives of self employment.
Oh and i also have saved enough money to last a year without a paying job.
I think you are making a very bad mistake. Just listening to a podcast... come on.. don't do this to your family. The podcast is selling their services and building audience for future products they will offer.
Think twice
Don't quit now, generate ideas while at job, start research and then plan accordingly.
There are so many incubators that could later help with your idea/prototype.
I didn't downvote, but I suspect the reason other people did is because he has considered these things. He already has a dozen apps on the store that make between 100-150 a day. He didn't just completely jump off a cliff.
Here's the thing: the OP did not mention that he has some apps that generate $100-$150/day already making the blog post looks like he's a risk taker. (hint: it's how you drive pageviews, no offense OP, but let's be honest until you fix the blog :)).
So you're right based on the blog alone, but not necessary 100% right had the OP exposed his side income.
Yes, i'm earning $100-150 daily from existing apps. So it's not a complete leap of faith.
I admire those who can persevere at their dayjob whilst building up a side business, i really wish i could do that without going insane. Patrick must be made of sterner stuff than I ;)
Well, congrats. It sounds like you are already bringing in a very tight, but livable income. I hope you're taking a hard look at your expenses and your wife is on board.
Not sure which city you're in but if you're starting out in business then the one thing I can tell you that I wish someone had told me 7 years ago is: networking is not for losers.
Networking is the most valuable thing you can do in business.
Some great networking hubs are @inspire9 in Melbourne (tweet at them they're really responsive), the York Butter Factory also in Melbourne and Fishburners.org in Sydney (they have co-working spaces in Ultimo and urr, Darlinghurst I think?).
I know there's a good place in Brisbane, too but I can't remember the name. If you tweet @pc0 he'll tell you :) He visited recently (and is one of the foundational members of the Fishburners community).
You're describing my situation almost exactly (i.e. making the leap to consulting with nothing lined up). I'm a few months ahead of you, and have had some serious ups and downs so far. More free advice for others considering the same:
* I don't have savings, so I took a loan amounting to about 3 months of expenses. Having cash in the bank makes me feel a lot better about doing this with a baby on the way. It also means I'm not forced to do low-paid work to make rent. Best case: You pay it all off + early payment fee when you sign your first big deal. Worst case: You get to the end of the runway and have to go back to perm work to pay it off. [1]
* It's been said many times but bears repeating: Charge more. Every lead I followed up got a daily rate roughly $200 USD more than the last. I can barely stomach quoting my current rate to clients, but I'm not going to argue with those willing to pay it. [2]
* Read about negotiation. Secrets of Power Negotiating for defence, Getting to Yes for doing the actual negotiating. Biggest bit of advice I can give personally is to shut up more often. Never talk the other person into paying you less money when they're perfectly happy paying you more!
* Same again for networking: Never Eat Alone is the standard text. If like me you have the social skills of a cave troll, How to Win Friends and Influence People is a good read.
* Remember to spend time on your thing. If you're not sure what your thing is, spend time figuring out what your thing should be (still at that stage myself). With networking, chasing client work, planning meetings and then doing client work, it can be difficult to keep this up. Alternatively, once you know what your thing is, Charge More and spend a few weeks at a time (this is my plan and something I've seen others execute successfully).
* Have actual, zero-business-value downtime. Pick up a hobby or two if you need to. I chose amateur robotics and catching up on classic SF. It will help you stay sane when things get rough (based on my experience and that of every consultant/freelancer I've spoken to, things will get rough).
Good hunting!
[1] I'm not a financial advisor, yadda yadda.
[2] Another good thing about charging more: clients see you as a consultant rather than additional technical resource. I've found that at higher rates, people tend to value your opinion a great deal more than otherwise, leading to a nice virtuous cycle.
Where in Australia are you? There are some good meetups for startup guys. Join one of them; it will make it easier for you socially I think. I'm going along to Silicon Beach Melbourne tomorrow night.
Sydney. I go to cocoaheads, and am thinking about hitting up silicon beach sydney (i used to go, years ago) and maybe RORO and SydJS. Can you recommend anything else i should check out?
Congratulations!!! Big steep indeed. Give a favor to yourself and don´t work at home, work somewhere else like coworking or shared spaces. Work at home is a focus-killer IMHO.
Not true for everyone..I find working anywhere BUT home to be very distracting. Up until 8 months ago, I had worked exclusively from home (aside from the odd client appointment) for 10 years
Thanks a lot! I think you're right, it makes you feel more alive in some fundamental way. I think it's important that i try this once before my time's up.
Cross-cultural wedding planning. You'd be surprised how few flowers don't mean "I'm sorry your mother died" to somebody!
Sorry, just kidding. The center of gravity of my business is a moving target. As of present, it is consulting, largely on marketing topics for software companies. Not where I want to be for forever but, well, wedding to pay for.
Appointment Reminder is coming along decently well -- the enterprise pipeline is starting to bear fruit, finally, and the self-serve is quietly growing every month. BCC remains my fun little laboratory where lab accidents can't kill anybody. I will probably have some sort of productized version of consulting services available sometime after the wedding -- maybe August, who knows.
Basically following the 37signals model: subscriptions-based SAAS. Pretty neat stuff - i'd do that in a heartbeat over iOS apps if my ruby-on-rails skills weren't so rusty.
I've been doing exactly this for the last year and I'm very close to switching my focus back to web development. From what I can tell the easy money in the app store is long gone and conditions do not favor the lone developer now. I have two iPad apps that frequently appear in the "What's Hot" list for music and if the revenue they generate is any indication most of us would be better off working as fry cooks.
The web gives you so much more insight into your potential customer's behavior that I think that alone might make it a better bet for a solo dev.
If you do decide to go solo I'd strongly recommend you hire a professional designer. Aesthetic standards are very high now and from what I can see pretty graphics matter a lot more to the typical iOS app buyer than features.