Hacker News new | past | comments | ask | show | jobs | submit login

I feel like Meta's basic problem is the exact reverse of Apple's: literally the only thing the Quest platform is good at is specific, isolated pieces of immersive content, with nothing to connect them or make them "Meta-y", to the point that there's no reason to even stick with the Quest OS over casting from Steam on a PC.



I agree. I had a Quest 2. It was fine, could’ve used some hardware improvements that I’m sure the 3 fixed.

But it’s just an overcomplicated game launcher. The environment between VR apps isn’t important or memorable in any way. And once you’re in the game it could be any piece of VR hardware. It’s just a commodity. I think the main reason it’s popular is it just doesn’t seem to have much direct competition (stand alone VR headsets).

Apple chose a few differentiators like ultra-high resolution, entirely hands free (no controller) operation, and a ton of processing power relative to a Quest. That means they’re capable of doing things no one else could, if they can find compelling things to do.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: