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My sense is that people don't usually play the Immigration Game for very long -- it just doesn't seem all that interesting to most folks ... and so there hasn't been much interest in developing a computer opponent for the game.

It seems to be rather difficult to convert cellular automata into any kind of playable game. If it's an arcade game then it's usually too arbitrary, and if it's a puzzle game then it's usually way too easy or way too difficult. There have been some good efforts, but they're mostly only playable by dedicated Lifenthusiasts, and that's ... well... not a very large market!

Re: the LIFELINE public service announcement -- no need to do the scanning and online-ing. That's been done already, though there's still some review and typing-up work left for someone to do:

  https://conwaylife.com/wiki/Category:Lifeline_issues



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