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The basics, JIC anyone here is still unfamiliar with the Game:

https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

And generalizing Games from there:

https://en.wikipedia.org/wiki/Life-like_cellular_automaton

Question #1: How far has Lifeology(?) advanced since 2001, for people similar to your younger self (without awesome skills, or huge time investment) to have a chance at making their own lucky discoveries, and becoming modest Somebodies in the community?

Question #2: How highly (or otherwise) would you rate Wikipedia's articles on Conway's Game of Life, and closely-related topics?




A really impressive number of discoveries have been made since 2001 -- there's been kind of a proliferation of new sub-fields, so it seems like there's never any shortage of things for newcomers to work on.

There are definitely areas that haven't really been explored fully yet, like the use of SAT solvers in new and inventive ways to tackle difficult Life problems that are currently just beyond our reach.

Just for example, there's the problem of finding a fast elbow for a 2c/3 "signal wire" --

  https://conwaylife.com/wiki/Wire#2c/3_wire
It's not clear if SAT solvers can be applied usefully to glider synthesis questions, like "is it possible to collide gliders to build a Sir Robin spaceship?" At the moment that particular question seems way beyond reach, but maybe in a few years we'll be running an AI that is experimentally setting up new SAT solver problems, and something will pop up that we just haven't managed to think of yet.

Question 2: Wikipedia's articles tend to be very good quality -- partly because if they weren't, there are a lot of Lifenthusiasts with some experience maintaining the LifeWiki who would immediately go and fix any technical errors that might show up on Wikipedia. But the really detailed documentation on Life is definitely kept in the LifeWiki, not on Wikipedia:

  https://conwaylife.com/wiki/


Reminds me of the Busch-Gass Gambit in chess - something so new and mind boggling that it absolutely destroys the best chess engines in the world. Discovered through computer analysis. Insane to watch this opening played well.


>Humans have not beaten the top chess engine of the time in a “serious” game since around 2005.

https://ppqty.com/anyone-beaten-stockfish/

The qualifier "serious" is needed because GM Andrew Tang won games at hyperbullet time controls (15 seconds) against a weaker version of Stockfish.

Article is dated Oct 2023.


>it absolutely destroys the best chess engines in the world.

Citation?

I'm willing to believe that someone used the gambit to win against an engine, but in response I would've expected the engines to be modified to restore their absolute dominance against human players.

So, I would be very interested to see any evidence that this gambit continued to work against the version of the engine released after the gambit's effectiveness became widely known.


Play it for yourself against the current stockfish.


I was unfamiliar with JIC, had to read the sentence twice to make sense of it. :-)




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