There’s four of us in the partnership (Ryan just handles the core xplat stuff). And we are leveraging a lot of OSS foundational components SDL, mRuby, LLVM.
I'm not a game dev, but I just want to say thanks for working on this. I empathize and also don't quite understand how the "let's shit on ruby" sentiment spreads even to this, and I was pleasantly surprised to see Among Us is built on dragonruby!
I always love to see ruby's focus on developer productivity being spread, and if I decide to take a crack at making a game, I'll be sure to check this out.
itch.io isn't exclusive to ruby games, it hosts games made in any engine. above commenter is correct, Among Us was made in Unity https://innersloth.itch.io/among-us hit more info to see the engine details
With regards to insolvency. It’s answered in the FAQ: http://docs.dragonruby.org/#--frequently-asked-questions,-co...