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And, are we informed now? Can we make more intelligent decisions based on these data? It doesn't have to be a peer reviewed article but ~100 sales for one dev in one day doesn't tell me anything.



I don't have access to anyone else's data. Apple only publishes relative sales rankings, as in: "sixth highest-selling app in category XYZ". (Apple has also told us that there were a million downloads during the first day, but that's even less useful than my number...)

That's why I felt that there is some general interest in publishing these numbers, as it gives other developers an idea of what level of sales is actually taking place on the Mac App Store. At least I find it interesting to know that ~100 units / day is enough for a solid position on the Top Paid list in the Graphics & Design category.




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