You can look up how to videos on youtube for all of drawing, animation and programming in Flash. The drawing and animation tools are much like you would find in any full-fledged, 2D animation software. BUT! You could then add in code to additionally move, animate, interact, or all manner of other things to make any of the kinds of flash content (like games) you see on the web.
This is as opposed to what you do nowadays; use one piece of software for drawing, possibly another for animating, then export those images and/or animations to some format, linkit together with a separate language and/or framework, and maintain assets separately of code. Flash pulled all of these things into one, but in a way that allowed for really complex projects to be made.
This is as opposed to what you do nowadays; use one piece of software for drawing, possibly another for animating, then export those images and/or animations to some format, linkit together with a separate language and/or framework, and maintain assets separately of code. Flash pulled all of these things into one, but in a way that allowed for really complex projects to be made.