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Those methods (not texturing, but animation at least) seem to be evolving with the introduction of accessible mocap and 6dof controllers.

http://blog.leapmotion.com/vr-transform-world-3d-animation/

https://www.youtube.com/watch?v=0a_M9VsZ6Lk

http://www.wired.co.uk/news/archive/2015-05/08/animating-in-...




That sounds like the step forward these things need. VR to really get a good look at your stuff, and the ability to mocap while sitting at your pc. Cool stuff.




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